Founder & CEO • PayNearMe

Danny
Shader

Serial Entrepreneur • Fintech Pioneer • Payment Experience Architect

He turned a cash-payment kiosk at a 7-Eleven into a $50B-a-year enterprise platform. The frustrating part took nine years.

$50B+
Processed Annually
20K+
Business Clients
3
Successful Exits
$245M
Total Funding Raised
Danny Shader, Founder and CEO of PayNearMe
PayNearMe — Santa Clara, CA
LATEST PayNearMe's 2025 revenue exceeds $200M with 60% YoY growth — platform rebranded to PayXM, the industry's first Payment Experience Management solution

The man who built a category out of a problem everyone else called solved

In 2009, Danny Shader started PayNearMe with a deceptively boring problem: letting people pay bills in cash at a 7-Eleven. No VC pitch deck fantasy. No TAM slide proclaiming a trillion-dollar market. Just a real gap - about 15 percent of American adults without bank accounts, and a whole economy of landlords, lenders, and bill collectors who couldn't reach them.

Fifteen years later, PayNearMe is rebranded as PayXM and processing north of $50 billion annually for more than 20,000 businesses in lending, property management, iGaming, utilities, and government. Its 2025 revenue crossed $200 million - a 60 percent jump year over year. The company just raised a $50 million Series E from AVP to expand into new markets. And Shader still calls himself the dumbest person on his executive staff, with apparent sincerity.

This is not his first rodeo. Before PayNearMe, Shader co-founded Accept.com in 1998 - one of the first person-to-person payments platforms, built before PayPal had a name. Amazon bought it in 1999. Shader moved to Seattle, became Jeff Bezos' first executive shadow, and his code became the foundation of what would eventually be Amazon Payments. Then he ran Good Technology, a wireless messaging company competing head-on with BlackBerry, until Motorola acquired it in 2007. He also held senior roles at Netscape and Collabra Software in the mid-1990s.

Three exits. Four companies. One consistent thread: Shader has always bet on payments - specifically the infrastructure problems that everyone else skips past to get to the flashier app layer on top.

Quick Facts

  • BornPalo Alto, California
  • BasedSan Francisco Bay Area
  • CompanyPayNearMe (PayXM)
  • RoleFounder & CEO
  • Founded2009
  • IndustryFintech / Payments
  • Total Funding$245M+
  • Employees230+
  • Latest RoundSeries E, Sep 2025

Previous Companies

  • AmazonVP & GM (1999) - Accept.com acq.
  • Good TechnologyCEO - sold to Motorola, 2007
  • Accept.comCo-founder - sold to Amazon, 1999
  • NetscapeVP, Channel & Developer Relations
  • Collabra SoftwareVP Business Development
  • GO CorporationDir. Business Development
"Be in love with your customer's problem, not your idea."
Danny Shader — Founder & CEO, PayNearMe
$200M+
Annual Revenue
60% YoY growth in 2025
$50B+
Payment Volume
Processed annually via PayXM
20,000+
Business Clients
Up from ~16,000 in 2024
$245M+
Total VC Funding
Across 13 rounds since 2009

From GO Corporation to $50B in annual payments

1989 - 1993
GO Corporation - Director of Business Development. Met mentor Bill Campbell during a business trip to Japan. A chance encounter between a rough-around-the-edges 29-year-old post-MBA and the coach who would shape the rest of his career.
1993 - 1995
Collabra Software - VP Business Development. Building enterprise collaboration tools in the early internet era.
1995 - 1998
Netscape Communications - VP, Channel and Developer Relations. One of the defining companies of the dot-com era; Netscape was later acquired by AOL.
1998 - 1999
Accept.com - Co-founder. One of the first peer-to-peer payment platforms, built before PayPal became a household name. Amazon acquired the company in 1999.
1999 - c.2002
Amazon - VP and General Manager. Became Jeff Bezos' first executive shadow. His code formed the technical foundation of Amazon Payments.
2002 - 2007
Good Technology - CEO. Built a wireless messaging company competing directly with BlackBerry on non-BlackBerry hardware. Motorola acquired Good Technology in 2007.
2009
PayNearMe founded - Launched a cash payment network for bills and loan repayment through retail locations like 7-Eleven and Dollar General. The mission: serve the financially underserved.
2018
PayNearMe pivots - After nine years of resisting, Shader adds credit card and bank transfer processing after a famously blunt customer complaint changed his mind.
Sep 2025
$50M Series E & PayXM launch - PayNearMe rebrands to PayXM, positions itself as the industry's first Payment Experience Management platform. Revenue exceeds $200M.
Dec 2025
Inc. Magazine Founder Focus - Featured for building PayNearMe from a cash kiosk network into a category-defining B2B payments platform processing $50B+ annually.

The customer who cursed his way into a board-level strategy shift

For nine years, PayNearMe was a cash-only payment network. Shader had a theory: if you tried to add credit cards and bank transfers, you'd just become another subscale player competing against JPMorgan Chase and Fiserv. You'd commoditize yourself into irrelevance.

He was wrong. He found out the hard way.

A frustrated client told Shader's head of product, in memorably direct terms: "You're an effing idiot. I'm trying to give you all my business - why won't you take it?" That sentence - crude as it was - cracked open a realization. Combining commodity payment services with PayNearMe's specialized cash network didn't dilute the product. It made it stronger. The differentiation wasn't the cash capability alone; it was owning the entire payment experience under one roof.

PayNearMe launched non-cash processing in 2018. Within a few years, the customer base grew from 16,000 to over 20,000 businesses and revenue jumped more than 40 percent year over year for two consecutive years. The platform processes credit cards, debit cards, bank transfers, digital wallets, and cash - all through a single integration. The company rebranded the whole thing PayXM in 2025: Payment Experience Management. A new category. His own category.

Shader's philosophy on the pivot is worth noting: he wasn't embarrassed about being slow to change his mind. He was grateful the customer was blunt enough to make him. "Be in love with your customer's problem, not your idea," he says. For him, the pivot wasn't a failure of vision - it was the vision finally catching up with the evidence.

The Shader quotebook

"For too long, payments have been treated only as a cost of doing business. We see improving payments as a powerful opportunity to help businesses differentiate, drive customer satisfaction, and improve business results."
On PayNearMe's Series E, September 2025
"You really can't engineer your career...work on stuff you really think is cool, with people you really like."
On career planning — Leaders in Payments Podcast
"I am by far, probably the dumbest person on the executive staff at PayNearMe."
On building the right team around yourself
"2025 was a defining year for PayNearMe. Organizations are increasingly embracing Payment Experience Management to improve outcomes and deliver better experiences at every payment touchpoint."
Annual performance announcement, 2025
BC

Bill Campbell and the Japan offsite that changed everything

Danny Shader met Bill Campbell at GO Corporation, where Campbell spotted something in the rough-edged, 29-year-old post-MBA that Shader himself hadn't yet seen. On a business trip to Japan - the kind of unlikely setting where careers quietly get redirected - Campbell became Shader's mentor and eventually his closest professional influence.

Shader became Campbell's right-hand man. He absorbed Campbell's paradoxes: strategic thinking that felt natural rather than calculated; emotional intelligence deployed like infrastructure; an ability to listen more closely while speaking. Campbell never accepted payment for coaching - he preferred friendship and beer. His approach to team-building was strict: intelligence, work ethic, integrity, and character, in roughly that order.

Campbell died in 2016. Shader still thinks about him almost every day. "Hardly a day goes by where I don't think, 'What would Bill tell me to do in this circumstance?'" His stated mission: teach Campbell's values to the next generation. The way Campbell did it for him.

"Hardly a day goes by where I don't think, 'What would Bill tell me to do in this circumstance?'"Danny Shader — on mentor Bill Campbell

Six things you didn't know about Danny Shader

500
yards - the distance between where Danny Shader was born in Palo Alto and where he lives today. He grew up in New York and LA, then came back to almost exactly where he started.
3
exits before PayNearMe - Accept.com to Amazon in 1999, Good Technology to Motorola in 2007, and his earlier role at Netscape before its AOL acquisition. A serial acquiree before becoming a serial founder.
#1
executive shadow to Jeff Bezos at Amazon. After Accept.com was acquired, Shader was the first person to hold the role of executive shadow to Bezos - and his code became the base of Amazon Payments.
9
years Shader said no to adding credit cards. He was convinced it would commoditize PayNearMe. One very direct customer changed his mind. Revenue has more than doubled since the 2018 pivot.
The Mermaids
Outside the office, Shader swims backstroke with a recreational group of middle-aged fathers called "The Mermaids." He also designs the group's annual t-shirts. Fintech CEO by day. Mermaid by weekend.
1989
MBA, Stanford GSB. Shader also holds a BS in Industrial Engineering and Operations Research from UC Berkeley. The engineer's eye for systems - not just software - runs through everything he builds.

What he's built, sold, and invented

01
Founded PayNearMe in 2009; grew it to $200M+ annual revenue by 2025 with 60% year-over-year growth
02
Pioneered Payment Experience Management (PayXM) as a new B2B category in fintech
03
Raised $245M+ in total venture funding across 13 rounds, including a $50M Series E in September 2025
04
Co-founded Accept.com, one of the first P2P payments platforms; sold to Amazon in 1999
05
Served as Jeff Bezos' first executive shadow at Amazon; his code became foundational to Amazon Payments
06
Led Good Technology as CEO through a successful acquisition by Motorola in 2007
07
Built PayNearMe into a platform processing $50B+ annually for 20,000+ business clients
08
Won 2025 PayTech Awards USA; shortlisted for multiple additional industry honors

Danny Shader on payments, building, and the long game

Where the engineer meets the operator

Stanford University
MBA — Graduate School of Business
Graduated 1989
UC Berkeley
BS — Industrial Engineering and Operations Research, College of Engineering
Pre-1987