streetwear

(24)
Company
100 Thieves Turned Fandom Into Fashion. Then Came the Bill.
Gaming · Consumer · Media

100 Thieves Turned Fandom Into Fashion. Then Came the Bill.

A former Call of Duty pro built a company where championships, creators and clothes sell the same sense of belonging. Its expansion and retreat reveal how expensive that belonging can become.

esports · gaming-cultureRead →
Company
How Cross Colours Turned $300,000 Into a Dress Code for Hip-Hop
Consumer · Ecommerce

How Cross Colours Turned $300,000 Into a Dress Code for Hip-Hop

Two designers watched teenagers improvise a silhouette on the New York subway, put $300,000 behind what they saw, and built one of hip-hop’s first mass-market uniforms. The rise was fast; the lessons in demand, distribution and staying recognizable have lasted much longer.

cross-colours · streetwearRead →
Company
Troo Wear and the social life of a T-shirt
Consumer · Ecommerce

Troo Wear and the social life of a T-shirt

A screen printer, a box of tees, and a reason to show up. Christopher C. Lee’s Bay Area label reveals how clothing becomes a calling card for a creative community.

streetwear · graphic-teesRead →
Company
West Coast Choppers built a bike shop you could wear
Consumer · Ecommerce

West Coast Choppers built a bike shop you could wear

Jesse James made custom motorcycles that few people could buy and a badge almost anyone could wear. The interesting business lives in the distance between the two.

west-coast-choppers · jesse-jamesRead →
Company
Fuego Built a $150 Sneaker for the Five Seconds Dancers Hate Most
Consumer · Ecommerce · Health

Fuego Built a $150 Sneaker for the Five Seconds Dancers Hate Most

A salsa beginner hated changing shoes before class. His answer was a street sneaker that could spin - and a niche commerce playbook built for anyone whose product needs to be seen in motion.

dance-sneakers · dance-footwearRead →
Company
The Keyboard Company That Sells Out in Ten Minutes
Gaming · Ecommerce · Consumer

The Keyboard Company That Sells Out in Ten Minutes

Gamers were covered in dripping fashion and typing on basic black plastic. Two collectors decided that gap was worth a brand - and turned mechanical keyboards into a drop culture.

gaming-keyboards · mechanical-keyboardsRead →
Company
UNLESS Built a Sneaker That Turns Into Dirt - Then Sold the Idea to Under Armour for $10.3 Million
Consumer · Ecommerce · Climate

UNLESS Built a Sneaker That Turns Into Dirt - Then Sold the Idea to Under Armour for $10.3 Million

The Portland startup worked backward from the compost pile, replacing the glue, foam, thread and hidden plastic that make ordinary clothes linger. Its useful lesson is less about green marketing than designing the return route before the first product ships.

sustainable-fashion · regenerative-fashionRead →
Company
The Menswear Brand That Ships a New Wardrobe Every Single Day
Ecommerce · Consumer · Ai

The Menswear Brand That Ships a New Wardrobe Every Single Day

Siddharth Dungarwal turned a shut-down B2B clothing business into a menswear machine that launches around 35 designs a day - and got all five sharks to write a cheque.

snitch · mens-fashionRead →
Company
StockX Put a Price Chart on Hype. Now It Wants the Whole Resale Floor
Marketplace · Ecommerce · Consumer

StockX Put a Price Chart on Hype. Now It Wants the Whole Resale Floor

The Detroit marketplace made sneakers trade like stocks, then built a verification network around the deal. A decade later, used goods, live auctions and possessionless trading are testing how far that machinery can stretch.

stockx · sneaker-resaleRead →
Company
The Sneaker Shop That Runs Its Own Radio Station
Ecommerce · Consumer · Media

The Sneaker Shop That Runs Its Own Radio Station

How a single Baltimore shoe store became a 250-location fixture of American sneaker culture - and why it plays its own soundtrack.

dtlr · dtlr-villaRead →
Company
Balenciaga
Consumer · Ecommerce · Media

Balenciaga

Balenciaga built a global business by making silhouette feel like news. Now, under Pierpaolo Piccioli, the house is testing whether couture craft can carry the same cultural charge as provocation.

luxury-fashion · haute-coutureRead →
Company
Alpha Industries, Inc.
Consumer · Ecommerce · Marketplace

Alpha Industries, Inc.

Alpha Industries is an American outerwear company that started in 1959 as a U.S. Department of Defense contract manufacturer and turned its government-spec flight jackets into a global fashion label. It produced the MA-1 bomber, the M-65 field coat and the N-3B parka to military specification for decades, then began selling civilian versions in 1970 under a distinct three-bar label. Now in its third generation of family ownership under CEO Michael Cirker, the company sells through wholesale accounts, department stores, licensed sports collections, its own e-commerce site and a small number of physical stores, and it uses a steady stream of designer and streetwear collaborations - Supreme, Vetements, BAPE, Lee, Cecilie Bahnsen among them - to keep a 1963 pattern relevant to buyers who were not born when it was drafted.

alpha-industries · ma-1-bomber-jacketRead →
Company
Brixton
Ecommerce · Consumer

Brixton

Brixton is a California-based lifestyle apparel and headwear brand founded in a Oceanside garage in 2004. Named after The Clash song 'The Guns of Brixton,' it started with a single vintage-inspired newsboy cap and grew into a full line of hats, clothing and accessories inspired by heritage workwear - from mariners and aviators to cowboys and laborers. Distributed in more than 30 countries and backed by Altamont Capital Partners, Brixton blends classic silhouettes with modern function and a growing commitment to sustainable materials.

apparel · fashionRead →
Company
Converse
Consumer · Ecommerce · Media

Converse

Converse is an American footwear and apparel company, founded in 1908 and owned by Nike since 2003, best known for the Chuck Taylor All Star - one of the most recognizable and best-selling sneakers ever made. Once the dominant supplier of American basketball shoes, Converse today operates as a heritage lifestyle brand at the intersection of sport, streetwear, music, art and skate culture, selling canvas and leather sneakers, apparel and custom designs directly to consumers worldwide and through wholesale and retail channels.

sneakers · footwearRead →
Company
GLD (The GLD Shop)
Ecommerce · Consumer · Media

GLD (The GLD Shop)

GLD (The GLD Shop) is a Miami-based direct-to-consumer jewelry brand founded by Christian Johnston in 2015. It designs classic and custom chains, pendants, watches, and accessories that blend streetwear culture with fine-jewelry craftsmanship. Backed by officially licensed partnerships with the NFL, NBA, MLB, NHL, NCAA, and WNBA plus pop-culture collabs and celebrity fans, GLD has grown from a Pittsburgh basement into an international brand often called the 'Nike of men's jewelry.'

jewelry · mens-jewelryRead →
Company
JD Finish Line
Ecommerce · Consumer · Enterprise

JD Finish Line

JD Finish Line is the North American athletic footwear and apparel arm of UK-based JD Sports Fashion plc. Founded in Indianapolis in 1976 and built into a national sneaker chain under the Finish Line name, the business was acquired by JD Sports in 2018 for about $558 million. It sells premium multi-branded athletic footwear, apparel and accessories through Finish Line stores, Finish Line shop-in-shops inside more than 450 Macy's department stores, a growing fleet of JD-branded stores, and the finishline.com e-commerce platform. As of 2025 JD Sports is retiring the standalone Finish Line mall banner in favor of the JD nameplate while keeping the Finish Line brand alive inside Macy's.

athletic-footwear · sneakersRead →
Company
Mad Engine Global, LLC
Consumer · Ecommerce · Logistics

Mad Engine Global, LLC

Mad Engine Global is a Glendale, California-based designer, manufacturer and distributor of licensed, branded and private-label apparel and accessories. Founded in 1987 as a small Southern California t-shirt supplier, it has grown into a vertically integrated, omnichannel consumer-products company that turns pop-culture properties - from Disney and Marvel to Fortnite, Netflix and Coca-Cola - into wearable merchandise for mass retail, specialty and e-commerce channels worldwide. It also owns brands including LRG, Neff Headwear, Mighty Fine and Fifth Sun, and runs a Take Back recycling program as part of its sustainability push.

licensed-apparel · private-label-apparelRead →
Company
SNIPES
Ecommerce · Consumer · Marketplace

SNIPES

SNIPES is a global sneaker and streetwear retailer founded in Germany in 1998 and owned by the Deichmann Group. It sells footwear, apparel and accessories from brands like Nike, Jordan, adidas and New Balance across roughly 750 stores in the US and Europe plus its e-commerce sites, and positions itself as a culture-first brand tied to hip-hop, sport, music and youth communities.

sneakers · streetwearRead →
Company
Timberland
Consumer · Ecommerce · Climate

Timberland

Timberland is an American outdoor footwear and apparel company best known for its waterproof yellow boot, introduced in 1973. Founded on the shoemaking work of Nathan Swartz and his Abington Shoe Company, the brand grew from rugged workwear into a cultural staple embraced by hip-hop and streetwear before becoming a global lifestyle label. Now a VF Corporation brand headquartered in Stratham, New Hampshire, Timberland sells boots, sneakers, apparel and accessories through retail, e-commerce and direct-to-consumer channels, while pursuing circular design goals through its Timberloop take-back program.

footwear · outdoorRead →
Company
True Religion
Consumer · Ecommerce · Media

True Religion

True Religion is a Los Angeles-born premium denim and lifestyle brand founded in 2002, known for its signature Super T stitch, thick contrast stitching and the horseshoe logo that came to define 2000s denim. After two bankruptcies and a broad reset, the company has rebuilt itself as an omnichannel retailer with a fast-growing e-commerce arm, roughly 50+ branded stores and a marketing playbook that blends hip-hop culture, celebrity campaigns and Gen Z nostalgia. In January 2025 ACON Investments, with strategic partner SB360, acquired a controlling stake in the brand.

true-religion · denimRead →
Company
Novelship
Marketplace · Ecommerce · Consumer

Novelship

Novelship is a Singapore-based online marketplace for buying and selling authentic sneakers, streetwear, apparel and collectibles across Asia-Pacific. Founded in 2018, it connects buyers and sellers through a bid-and-ask model, verifies every item in-house before it ships, and has grown into one of the region's largest platforms for limited-edition drops from brands like Nike, Jordan, Adidas, New Balance and ASICS.

sneakers · streetwearRead →
Company
a.k.a. Brands
Ecommerce · Consumer · Marketplace

a.k.a. Brands

a.k.a. Brands is a portfolio operator of next-generation, digitally native fashion brands, including Princess Polly, Culture Kings, Petal & Pup and mnml. Founded in 2018 and headquartered in San Francisco, it reaches Gen Z and millennial shoppers who discover fashion on social media and primarily buy online. A data-driven 'test and repeat' merchandising model lets its brands launch fresh, exclusive styles weekly. The company trades on the NYSE under the ticker AKA and reported net sales of $600.2 million in fiscal 2025.

fashion · ecommerceRead →
Company
C
Consumer · Ecommerce · Media

Cookies

Cookies is a global cannabis and lifestyle brand co-founded in 2010 by Bay Area rapper-entrepreneur Berner and cultivator Jai. Built on proprietary genetics like the iconic Girl Scout Cookies strain, it has grown into a network of 70+ dispensaries across more than 20 markets in 6 countries, plus a streetwear arm (Cookies SF) that helped legitimize the brand long before federal legalization caught up.

cannabis · lifestyleRead →
Company
Dolls Kill
Consumer · Ecommerce · Marketplace

Dolls Kill

Dolls Kill is a San Francisco-based online retailer for self-proclaimed misfits - selling rave, goth, y2k, kawaii and festival-ready apparel to a global Gen Z audience. Founded in 2011 by ex-DJ Shoddy Lynn and entrepreneur Bobby Farahi, the brand grew from selling fox tails out of a backpack into a Sequoia-backed, ~$50M-revenue digital boutique that runs its own house labels (Current Mood, Sugar Thrillz, Widow) alongside outside brands.

fashion · ecommerceRead →