A finished shift. A timely care note. A referral who stays. Jolly turns the work employers need into points employees can spend - and asks whether the reward earned its keep.
A company that once put appreciation into pocket watches now puts it into software. Its most interesting wager is that a thank-you works better when people can see it, choose it, and sometimes keep it.
A refund should be the easiest way to make someone happy. Onbe has built a business around the paperwork, payment choices and loose ends that so often get in the way.
A $500 award can still miss the people who deserve it. Nectar is building a business around a different idea: let colleagues notice one another, then give that appreciation somewhere to go.
A corporate discount gets you a cheaper ticket. A timely thank-you tells you somebody noticed. Fond built its business in the space between the two.
A corporate discount platform grew into a system for everyday appreciation. Its wager: the useful reward is only half the story; the other half is who remembers to say thank you.
The Sydney company turned the forgotten gift card into a digital choice of shops. Now the same idea powers employee rewards, customer incentives and a push into payments.
O.C. Tanner began with class rings and service pins. Now it sells a sprawling recognition system to global employers - and argues that the object still matters as much as the dashboard.
The consumer app had more than a million users. The better business appeared when employers kept asking for something else: a way to turn everyday appreciation into a system people would actually use.
SparkPlug is a San Francisco-based incentive management platform that turns frontline retail and restaurant employees into a brand's most effective sales force. By integrating directly with point-of-sale systems, it automates sales contests, goals, and commissions - often funded by the brands and vendors whose products those employees sell - and pays rewards out automatically. The company works with thousands of retail locations and hundreds of brand partners, betting that the people closest to the customer are the most underused influence in physical commerce.