KAKUL SRIVASTAVA CEO of Splice TIME 100 Most Influential People in AI 2025 Billboard Women in Music Executive 2023, 2024, 2025 Grew Flickr from 37,000 to 60 million users Splice acquires Spitfire Audio 2025 BS Mechanical Engineering, MIT MBA, UC Berkeley Haas Former VP Product, GitHub Adobe Creative Cloud $9B+ business "Trust the artists" KAKUL SRIVASTAVA CEO of Splice TIME 100 Most Influential People in AI 2025 Billboard Women in Music Executive 2023, 2024, 2025 Grew Flickr from 37,000 to 60 million users Splice acquires Spitfire Audio 2025 BS Mechanical Engineering, MIT MBA, UC Berkeley Haas Former VP Product, GitHub Adobe Creative Cloud $9B+ business "Trust the artists"
Profile • Music Technology • Executive

Kakul
Srivastava

The mechanical engineer who taught the internet to tag a photo - now telling the music industry to trust the artists, not the algorithm.

CEO, Splice TIME 100 AI 2025 Music Technology Creator Economy San Francisco, CA
60M+ Flickr users grown
$9B+ Creative Cloud oversight
210+ Splice employees
#1 Music creation platform
Kakul Srivastava, CEO of Splice Kakul Srivastava — CEO, Splice
Latest Splice acquires Spitfire Audio (2025) - expanding from beats to orchestras in one deal • Srivastava named TIME's 100 Most Influential People in AI

She Ran the OS Before She Built the Beat

Before anyone called Kakul Srivastava a music executive, she was the person at a small Canadian startup called Ludicorp who had a side project getting out of hand. The project was Flickr. The year was 2004. She was its first product person, inheriting a user base of 37,000 people who'd stumbled onto something beautiful and chaotic. By the time she left Yahoo! - which had acquired Flickr - she'd scaled that user base past 60 million.

The specific mechanics of how she did it matter: Srivastava was the architect of photo tagging as a consumer concept - a feature so fundamental to the internet that we now forget someone had to invent it. Before Flickr, you couldn't label a person in a photo online. She introduced it first through Adobe's Photoshop Album, years earlier, before scaling the concept to the web at Flickr. Most of what you do on Instagram today traces a line back to decisions she made two decades ago in a Yahoo! conference room.

"In a world where everyone is a creator, Splice is building the essential toolset to make music. Human creativity is our most important resource."
- Kakul Srivastava

After Yahoo!, she spent years collecting operating manuals for different kinds of creative platforms. WeWork's Chief Product Officer. GitHub's VP of Product Management - where she made the most significant pricing change in the company's history and pushed open-source development into enterprise. Then back to Adobe to run Creative Cloud, the $9 billion business that powers how designers, photographers, and filmmakers work. Her resume reads like a tour of every major platform for creative people built in the last 25 years.

Splice found her through its board. She joined as a director in 2021, watched the company from the inside, and then in spring 2022 stepped up as CEO - succeeding founder Steve Martocci. It's a rare thing for a board member to become the operator. It means she had already done the due diligence most CEOs never get to do.

Founder's Log

Tomfoolery Inc., 2012

Before the corner offices at GitHub and Adobe, there was a tiny startup called Tomfoolery that Srivastava co-founded to build apps for the future of work. Their first product, Anchor, was designed to help teams communicate more openly through "more human interactions." Yahoo! acquired the company in 2014 - years before a podcast app with the same name became ubiquitous. The instinct that built Tomfoolery - that technology should facilitate real human connection, not replace it - runs through everything she builds today.

The Skeptic With the AI Tool

Here's what makes Kakul Srivastava interesting in a world full of tech executives who are, as she puts it, "AI fan girls": she isn't one. She said so out loud, on the record, while running a company that just launched an AI-powered music creation feature. That's either cognitive dissonance or clarity, depending on your priors.

It's clarity. Her argument is surgical: most generative AI music tools are "just not good enough," and the category of push-button music generation - where you describe a mood and a song emerges - is "insulting to musicians." What she's building at Splice with the Create tool is categorically different. It's not replacing the human creative act; it's compressing the tedious parts of it so the human can get to the interesting parts faster.

The "Second Wave" Thesis

Srivastava argues that AI in music is entering its second phase. The first wave was about fear - rights disputes, displacement anxiety, copyright confusion. The second wave, she says, "will be marked by what it gives back: time, powerful new capabilities and expansive creative expression." The preconditions she identifies for this to work: licensed training data, real economic participation for creators, and clear provenance. Without those, it's just extraction.

She cites Daft Punk and Stevie Wonder as canonical examples of what happens when you put disruptive technology in artists' hands. They didn't make robot music. They made transcendent music using machines as instruments. Her evidence for optimism about AI isn't theoretical - it's historical. "Every time we've put technology in the hands of artists, they've surprised us," she said. "Trust the artists."

The clearest proof of her philosophy is Splice's partnership with Universal Music Group to develop ethical AI tools - a deal that explicitly addresses creator compensation and rights. Most music technology companies in 2025 are still arguing about whether to engage with the rights question. Splice already answered it.

"I'm not an AI fan girl. It's a technology that can be used in good ways and really stupid ways."
- Kakul Srivastava, on push-button AI in music
Platform Scale - Kakul's Career Arc
Users / Scale at Key Leadership Roles
37K
Flickr
Day 1
60M
Flickr
at Peak
450M
Yahoo!
Apps VP
30M+
GitHub
Developers
$9B+
Adobe CC
Revenue
4M+
Splice
Creators

Scale is normalized for visualization. Values represent approximate platform metrics during tenure.

Beats Meet Orchestras

In April 2025, Splice announced the acquisition of Spitfire Audio in a deal rumored at around $50 million. Spitfire is the preeminent destination for orchestral and cinematic sample libraries - the tools composers use to score films, TV, and games. Splice is where hip-hop producers find drums and electronic musicians find synth packs. The overlap between these communities was, until 2025, essentially zero.

Srivastava's explanation for the deal was straightforward: "We have such a shared passion for the creators we serve; our values match." But the strategic logic runs deeper. She's been watching a behavioral signal in the creator data - musicians don't stay in one genre anymore. A producer who builds tracks in Splice might be scoring a short film next week. The walls between "electronic music producer" and "composer" have been dissolving for a decade. The acquisition was a bet that the future creator needs a single platform that spans both.

She also told the Financial Times that AI was part of the vision: the combination of Splice's sample library and Spitfire's orchestral depth creates training and tool-building possibilities that neither company could achieve alone. The ambition is a creative platform where a producer can "merge instruments together to get a novel sound that has never been heard before."

Twenty-Five Years of Building Creative Infrastructure

2001
Joined Adobe. Managed team that launched Photoshop Album - introducing photo tagging as a consumer concept for the first time.
2004
Joined Yahoo! as Flickr's first product person. User base: 37,000. Task: figure out what this thing is supposed to be.
2004-2011
Rose to General Manager of Flickr, growing to 60M+ users. Simultaneously served as Yahoo! VP of Apps, overseeing 450M+ monthly users across Yahoo! Mail and Communities.
2011
Joined Tiny Speck (makers of the online game Glitch) as VP of Product and Operations.
2012
Co-founded Tomfoolery Inc., an enterprise mobile app studio. Launched Anchor, an app for more human team communication.
2014
Tomfoolery acquired by Yahoo!. Joined WeWork as Chief Product Officer, running product, design, and engineering.
2015
Joined GitHub as VP of Product Management. Instituted the most significant pricing model change in the company's history to drive open-source and enterprise growth.
2016
Named to Fast Company's Top 25 Creative People in Business.
2018
Returned to Adobe as VP of Creative Cloud Experience and Engagement. Oversaw the $9B+ Creative Cloud business across web, desktop, and mobile.
2021
Joined Splice's Board of Directors.
2022
Appointed CEO of Splice, succeeding founder Steve Martocci.
2023
Launched Splice Create, AI-powered music arrangement tool. Named to Billboard Women in Music Executives list.
2025
Named to TIME's 100 Most Influential People in AI. Splice acquires Spitfire Audio. Billboard Women in Music Executives list - third consecutive year.

The Record

TIME 100 AI 2025

Named one of the 100 Most Influential People in AI for 2025 by TIME Magazine.

🎵
Billboard Women in Music

Executives list three consecutive years: 2023, 2024, and 2025.

📷
Grew Flickr to 60M+

As GM, scaled from 37,000 users to over 60 million - one of the fastest consumer platform growths of the era.

Adobe Creative Cloud

Led end-to-end experience for the $9B+ Creative Cloud business at Adobe.

🔗
GitHub Pricing Overhaul

Instituted the most significant pricing model change in GitHub's history, driving open-source and enterprise growth.

🎯
Fast Company Top 25

Named among Top 25 Creative People in Business by Fast Company Magazine in 2016.

🎵
Spitfire Audio Acquisition

Led Splice's ~$50M acquisition of Spitfire Audio, bridging electronic music and orchestral composition.

📈
Photo Tagging Pioneer

Introduced consumer photo tagging via Photoshop Album at Adobe - before it became ubiquitous across every social platform.

Kakul on AI, Music and Creative Control

These conversations go deep on Splice's philosophy, the creator economy, and what it actually means to put AI in service of artists.


The Creator Economy's Honest Broker

Most people who run creator platforms talk about empowerment. Srivastava is more precise about what that word actually requires: "Creators need the ability to realize their potential on their own terms with economic ownership and creative control." The qualifier "on their own terms" is doing the work in that sentence. It means the platform's role isn't to own the creative output - it's to facilitate it while leaving the creator in charge of what happens next.

She's also watching cultural signals that most tech executives would dismiss as noise. Vinyl records crossed $1 billion in sales in 2025. Gen Z creators are trading cassettes. Retro hardware is making a comeback. Her read of these trends isn't nostalgia - it's a signal about authenticity. The imperfections and textures of analog creation have human fingerprints on them. That's what people are craving when they buy a record. AI that erases those fingerprints is moving in the wrong direction.

Her formula for what good AI in music looks like: it preserves human momentum rather than replacing the human. Splice's Create tool works by getting a producer to a starting point faster - the rough sketch of a track - so the human can take over and make it their own. The machine opens the door; the artist walks through it. That's the design principle, and it's the one she's evangelizing across the industry.

She connects all of this back to her scientific background - published research on protein biochemistry, Alzheimer's disease, and Down's Syndrome from her MIT years - in an indirect but meaningful way. Science trained her to ask what the data actually says, not what you want it to say. In a category full of hype, that instinct is rare and useful.