unity

(15)
Legend
Jesus Requena’s Anti-Marketing Bet: Make Content Machines Can Trust
Executive · Operator · Advisor

Jesus Requena’s Anti-Marketing Bet: Make Content Machines Can Trust

After turning product signals into revenue at Unity, Algolia, Figma, and Hex, the former touring musician is testing a sharper idea at Sanity: in an AI-mediated web, clarity is distribution.

jesus-requena · sanity-cmoRead →
Company
The Six-Person Studio That Put a Movie Camera Inside a Game Engine
Media · Saas · Gaming

The Six-Person Studio That Put a Movie Camera Inside a Game Engine

How a former VR outfit turned into the off-the-shelf toolmaker for virtual production - selling filmmakers a camera that shoots worlds that do not physically exist.

virtual-production · unreal-engineRead →
Legend
Andy Tsen Built a World. Then He Built the Tools to Make the Next One.
Founder · Engineer · Operator

Andy Tsen Built a World. Then He Built the Tools to Make the Next One.

After Zenith topped Steam and Quest, its defining problem appeared after launch. Andy Tsen turned that lesson into Aura, an AI assistant designed around the unglamorous work of shipping games.

andy-tsen · ramen-vrRead →
Company
Aura
Ai · Developer Tools · Gaming

Aura

Aura is an AI agent for game development built by Ramen VR, the San Francisco studio behind the VR MMO Zenith: The Last City. Purpose-built for Unreal Engine and Unity, Aura turns written ideas into Blueprints, C++ and C# code, generates 3D assets, and automates repetitive tasks so professional developers can ship games faster. Its multi-agent system - including the Telos Blueprint agent and specialized verification and material agents - understands a studio's existing codebase and works within the engine editor. Ramen VR raised more than $45M (Series B led by Anthos and Dune) and pivoted from VR gaming to XR + AI developer tooling.

aura · ramen-vrRead →
Company
Captain.tv
Gaming · Consumer · Media

Captain.tv

Captain.tv (formerly Stream Captain) is a San Francisco game studio building a new category it calls streamer-led games - free-to-play titles designed for a live streamer to host and play alongside thousands of their viewers on Twitch and YouTube. Its flagship, Stream Raiders, lets a broadcaster act as captain while the audience drops units onto a shared battlefield. Viewers buy and gift cosmetic items, and a revenue-sharing model pays creators directly. Backed by a $10M Series A, Captain.tv grew to more than 25,000 streamers and over 1.5M viewers and has paid out more than $1M to streamer partners.

streamer-games · stream-raidersRead →
Company
HiDef, Inc.
Gaming · Social · Consumer

HiDef, Inc.

HiDef, Inc. is a San Diego-based mobile game studio building social, creative-first games aimed at players of all backgrounds. Founded in 2019 by interactive-entertainment veterans - including game designer Jace Hall, industry operator Anthony Castoro, three-time NBA champion Rick Fox, and former Obama aide Dr. David Washington - the company launched publicly in 2021 with $9M in funding and a mission to make games with meaningful social impact. HiDef partnered with Unity to power its titles and with Snap Inc. to build a Bitmoji-based dance-and-music social game.

mobile-games · video-gamesRead →
Company
Kaedim
Ai · Gaming · Saas

Kaedim

Kaedim is a San Francisco- and London-based AI company that turns 2D images and concept art into production-ready 3D models. Founded in 2020 by Konstantina Psoma and Roman Bromidge out of the University of Bristol, it pairs machine-learning tools with an in-house team of artists - a 'human-in-the-loop' approach - to deliver game-ready assets faster and cheaper than traditional outsourcing. Kaedim serves 250+ enterprise studios and thousands of creators, and raised a $15M Series A led by a16z Games in March 2024.

ai · 3d-modelingRead →
Company
FunCraft
Gaming · Consumer · Media

FunCraft

FunCraft is a remote-first mobile game studio founded in 2019 by former Electronic Arts and Zynga veterans. It builds friendly word and puzzle games - led by flagship title Wordgrams and Word Yatzy - designed to become daily rituals players return to for years. The studio backs a philosophy it calls 'casual forever,' pairing rigorous live operations and ad-spend experimentation with a small, senior team. By its fifth year it had crossed 7 million installs and more than $15 million in revenue.

mobile-games · word-gamesRead →
Company
Bezi
Ai · Gaming · Developer Tools

Bezi

Bezi is a San Francisco software company building an AI assistant that lives inside the Unity game engine. It indexes a developer's entire project in real time - scripts, scenes, assets, packages - so it can debug, generate code and shaders, build editor tools, and automate repetitive work with full project context. Founded in 2021 as a collaborative 3D design tool by ex-Oculus designers, Bezi raised $13M led by Benchmark and later pivoted to focus on AI for game makers, positioning itself as 'AI for building real games, not generating them.'

bezi · unityRead →
Legend
Mohammad Danish Siddiqui
Engineer · Creator · Operator

Mohammad Danish Siddiqui

Mohammad Danish Siddiqui is a senior frontend engineer at Intuit in Milton, Ontario, who has spent more than a decade shipping web and mobile products across Pakistan, the UAE, and Canada. He calls himself a software engineer by career, an aspiring data scientist by education, and a game developer by passion. He built travel platforms at Seera Group, joined Wave HQ after crossing the world from Dubai, open-sourced a NativeScript toast library used by other developers, and writes book notes and career advice for engineers on the side.

mohammad-danish-siddiqui · mdanishsRead →
Legend
Graham Gaylor
Founder · Executive · Operator

Graham Gaylor

Graham Gaylor is the co-founder and CEO of VRChat Inc., the social virtual reality platform he built from a single Reddit-recruited room in 2014 into a $500M company with millions of custom avatars and hundreds of thousands of user-created worlds. A Vanderbilt-trained mathematician and software engineer who backed the original Oculus Kickstarter, Gaylor has spent over a decade building the infrastructure for human connection in virtual space - a platform where avatars meet, worlds multiply, and the line between game and community blurs entirely.

vrchat · virtual-realityRead →
Company
VRChat Inc.
Gaming · Social · Consumer

VRChat Inc.

VRChat is a free-to-use social virtual reality platform where millions of people gather every month inside worlds built almost entirely by the community. Founded in 2014 by Graham Gaylor and Jesse Joudrey, the company has turned a Reddit-recruited Oculus DK1 experiment into one of the largest user-generated virtual worlds on the internet, with concurrent users routinely topping 100,000 and a creator economy now monetized through a digital currency, subscriptions, and a marketplace.

vrchat · virtual-realityRead →
Company
LILA Games
Gaming · Consumer · Media

LILA Games

LILA Games is a Bengaluru-based mobile game studio founded in 2020 and building Project Black, an ambitious free-to-play extraction shooter for mobile. Backed by a $10M Series A from Rainfall, KRAFTON, Sequoia, BITKRAFT, and Galaxy Interactive, the team is led by former SEGA and FunPlus operators determined to prove India can ship a globally competitive shooter.

mobile-gaming · free-to-playRead →
Legend
Julian Park
Founder · Executive · Engineer

Julian Park

Julian Park is the Co-Founder and CEO of Bezi, a San Francisco-based AI assistant for Unity game developers that helps with debugging, code generation, shader creation, and prototyping through deep project-level context. A UC Berkeley computer science grad, Park cut his teeth at Facebook building WebGL design tools and then at Oculus leading VR multitasking and UI framework projects before co-founding Bezi in 2021. The company raised $13M across Seed and Series A rounds, with Benchmark leading the Series A, and has evolved from a collaborative 3D design tool into a powerful AI coding companion purpose-built for Unity pipelines.

ceo · co-founderRead →
Legend
Joseph Kim
Founder · Executive · Operator

Joseph Kim

Joseph Kim is the CEO and co-founder of LILA Games, a venture-backed mobile game studio headquartered in Bengaluru, India, building Project Black - an ambitious free-to-play extraction shooter for mobile. With a career spanning two decades across Gaia Interactive, FunPlus (King of Avalon), Demiurge Studios, SEGA Networks, and NBCUniversal, Kim brings rare publishing-to-studio expertise to one of gaming's most competitive genres. Backed by $12.8M from BITKRAFT Ventures and top gaming angels, he's on a mission to prove India can be the next great hub for world-class game development.

gaming · mobile-gamingRead →