How a former VR outfit turned into the off-the-shelf toolmaker for virtual production - selling filmmakers a camera that shoots worlds that do not physically exist.
Aura is an AI agent for game development built by Ramen VR, the San Francisco studio behind the VR MMO Zenith: The Last City. Purpose-built for Unreal Engine and Unity, Aura turns written ideas into Blueprints, C++ and C# code, generates 3D assets, and automates repetitive tasks so professional developers can ship games faster. Its multi-agent system - including the Telos Blueprint agent and specialized verification and material agents - understands a studio's existing codebase and works within the engine editor. Ramen VR raised more than $45M (Series B led by Anthos and Dune) and pivoted from VR gaming to XR + AI developer tooling.
Captain.tv (formerly Stream Captain) is a San Francisco game studio building a new category it calls streamer-led games - free-to-play titles designed for a live streamer to host and play alongside thousands of their viewers on Twitch and YouTube. Its flagship, Stream Raiders, lets a broadcaster act as captain while the audience drops units onto a shared battlefield. Viewers buy and gift cosmetic items, and a revenue-sharing model pays creators directly. Backed by a $10M Series A, Captain.tv grew to more than 25,000 streamers and over 1.5M viewers and has paid out more than $1M to streamer partners.
HiDef, Inc. is a San Diego-based mobile game studio building social, creative-first games aimed at players of all backgrounds. Founded in 2019 by interactive-entertainment veterans - including game designer Jace Hall, industry operator Anthony Castoro, three-time NBA champion Rick Fox, and former Obama aide Dr. David Washington - the company launched publicly in 2021 with $9M in funding and a mission to make games with meaningful social impact. HiDef partnered with Unity to power its titles and with Snap Inc. to build a Bitmoji-based dance-and-music social game.
Kaedim is a San Francisco- and London-based AI company that turns 2D images and concept art into production-ready 3D models. Founded in 2020 by Konstantina Psoma and Roman Bromidge out of the University of Bristol, it pairs machine-learning tools with an in-house team of artists - a 'human-in-the-loop' approach - to deliver game-ready assets faster and cheaper than traditional outsourcing. Kaedim serves 250+ enterprise studios and thousands of creators, and raised a $15M Series A led by a16z Games in March 2024.
FunCraft is a remote-first mobile game studio founded in 2019 by former Electronic Arts and Zynga veterans. It builds friendly word and puzzle games - led by flagship title Wordgrams and Word Yatzy - designed to become daily rituals players return to for years. The studio backs a philosophy it calls 'casual forever,' pairing rigorous live operations and ad-spend experimentation with a small, senior team. By its fifth year it had crossed 7 million installs and more than $15 million in revenue.
Bezi is a San Francisco software company building an AI assistant that lives inside the Unity game engine. It indexes a developer's entire project in real time - scripts, scenes, assets, packages - so it can debug, generate code and shaders, build editor tools, and automate repetitive work with full project context. Founded in 2021 as a collaborative 3D design tool by ex-Oculus designers, Bezi raised $13M led by Benchmark and later pivoted to focus on AI for game makers, positioning itself as 'AI for building real games, not generating them.'
VRChat is a free-to-use social virtual reality platform where millions of people gather every month inside worlds built almost entirely by the community. Founded in 2014 by Graham Gaylor and Jesse Joudrey, the company has turned a Reddit-recruited Oculus DK1 experiment into one of the largest user-generated virtual worlds on the internet, with concurrent users routinely topping 100,000 and a creator economy now monetized through a digital currency, subscriptions, and a marketplace.
LILA Games is a Bengaluru-based mobile game studio founded in 2020 and building Project Black, an ambitious free-to-play extraction shooter for mobile. Backed by a $10M Series A from Rainfall, KRAFTON, Sequoia, BITKRAFT, and Galaxy Interactive, the team is led by former SEGA and FunPlus operators determined to prove India can ship a globally competitive shooter.