mobile-games

(15)
Company
PvX Partners
Fintech · Gaming · Saas

PvX Partners

PvX Partners is a Singapore-based fintech that provides non-dilutive user acquisition (UA) financing to mobile game studios and consumer app companies. Instead of equity or traditional debt, PvX funds a portion of a company's monthly marketing spend based on the historical performance of user cohorts, sharing downside risk if those cohorts underperform. Its financing is powered by Lambda, a proprietary machine-learning underwriting and intelligence platform, allowing profitable apps to scale user acquisition budgets without giving up ownership.

ua-financing · user-acquisitionRead →
Company
Pocket River Limited
Gaming · Consumer · Media

Pocket River Limited

Pocket River Limited is a mobile game publisher founded in 2011 that partners with independent developers to bring social and competitive games to iOS and Android players worldwide. Operating between Austin, Texas and Chengdu, China, the company handles publishing, marketing, live operations and support so studios can focus on making games. Its current lineup centers on fast, casual competitive shooters such as New MiniBattle and Epic Evolution.

mobile-games · game-publisherRead →
Legend
KW
Executive · Operator · Founder

Kaiser Wong

Kaiser Wong is the CEO of Pocket River, a mobile game publisher founded in 2011 that brings social and casual titles from indie developers to players on iOS and Android worldwide. Working across Hong Kong, mainland China and a US presence in Austin, Texas, he has helped ship games including MiniBattle, 4 Kingdoms and StarSequel, positioning the company as a bridge between small game studios and a global audience. His focus is publishing services: marketing, monetization, community and support for developers who want reach without building a publishing arm of their own.

kaiser-wong · pocket-riverRead →
Company
HiDef, Inc.
Gaming · Social · Consumer

HiDef, Inc.

HiDef, Inc. is a San Diego-based mobile game studio building social, creative-first games aimed at players of all backgrounds. Founded in 2019 by interactive-entertainment veterans - including game designer Jace Hall, industry operator Anthony Castoro, three-time NBA champion Rick Fox, and former Obama aide Dr. David Washington - the company launched publicly in 2021 with $9M in funding and a mission to make games with meaningful social impact. HiDef partnered with Unity to power its titles and with Snap Inc. to build a Bitmoji-based dance-and-music social game.

mobile-games · video-gamesRead →
Company
Rogue Games, Inc.
Gaming · Media · Consumer

Rogue Games, Inc.

Rogue Games, Inc. is an independent video game publisher based in Los Angeles that backs bold, offbeat games across mobile, console, and PC. Founded in 2017 by industry veterans - including former IGN founding editor and Apple App Store editorial lead Matt Casamassina - Rogue pairs a developer-first publishing model with its own technology to bring titles like SPRAWL, Highwater, Cookie Cutter, and Super Impossible Road to Steam, Epic, PlayStation, Xbox, Nintendo Switch, and Apple platforms.

rogue-games · game-publisherRead →
Company
Arcade Therapeutics
Health · Gaming · Consumer

Arcade Therapeutics

Arcade Therapeutics is a New York-based digital therapeutics company that builds clinically validated mobile games to treat mental illness. Founded by healthcare entrepreneur Raj Amin and neuroscientist Tracy Dennis-Tiwary, the company embeds a research-backed technique called attention bias modification into engaging games, starting with StarStarter for anxiety. Its lead prescription product, ABM-01, is pursuing FDA submission as one of the first game-based treatments for social anxiety disorder, with a pipeline extending to depression, addiction, and other conditions.

digital-therapeutics · mental-healthRead →
Company
FunCraft
Gaming · Consumer · Media

FunCraft

FunCraft is a remote-first mobile game studio founded in 2019 by former Electronic Arts and Zynga veterans. It builds friendly word and puzzle games - led by flagship title Wordgrams and Word Yatzy - designed to become daily rituals players return to for years. The studio backs a philosophy it calls 'casual forever,' pairing rigorous live operations and ad-spend experimentation with a small, senior team. By its fifth year it had crossed 7 million installs and more than $15 million in revenue.

mobile-games · word-gamesRead →
Company
Layer
Ai · Gaming · Saas

Layer

Layer is a San Francisco-based AI content creation platform built for game studios and entertainment brands. It plugs generative AI directly into existing production pipelines so artists can generate and refine style-consistent 2D, 3D, video and audio assets at scale while keeping creative control. Model-agnostic and artist-first, Layer lets teams train custom models on their own art and export into engines like Unity, Unreal and Godot. It is used by 300+ studios and 10,000+ artists, producers and growth teams, including Zynga, SciPlay, Tripledot and Huuuge Games.

layer-ai · generative-aiRead →
Company
Monsarrat - Can You Come Out to Play?
Gaming · Consumer · Ai

Monsarrat - Can You Come Out to Play?

Monsarrat is a Los Angeles-based augmented reality game studio building what it calls the world's first Outdoor RPG. Founded by Johnny Monsarrat - who co-founded Turbine, one of the first MMO companies, later sold to Warner Bros. for $160M - the studio's demo game Landing Party spreads an entire fantasy world across any real-world park or open space instead of pinning one creature to a GPS point. Backed by seven-plus patents, a ~12-person team, and an advisory board of former PlayStation, Blizzard, Niantic, and Lucasfilm executives, Monsarrat pitches outdoor gaming as an antidote to a loneliness epidemic - a reason to walk outside and play.

augmented-reality · ar-gamesRead →
Company
Talofa Games
Gaming · Health · Consumer

Talofa Games

Talofa Games is a San Francisco studio that turns real-world movement into playable adventure. Founded by MIT-trained runner and game maker Jenny Xu, the studio builds 'fitness-first' mobile games - flagship title Run Legends is a co-op RPG where walking and running power your attacks, and Monster Walk turns everyday steps into a base-building, story-driven quest. Backed by $6.3M in seed funding and staffed by veterans from EA, 2K, and Riot Games, Talofa is trying to make exercise something you look forward to rather than schedule.

fitness-gaming · mobile-gamesRead →
Legend
Jenny Xu
Founder · Creator · Engineer

Jenny Xu

Jenny Xu is the founder and CEO of Talofa Games, the San Francisco studio behind Run Legends, a heads-up fitness RPG where your running speed powers turn-based battles heard through spatial audio. A competitive MIT cross-country runner who shipped her first game at 12, she has released 10+ mobile titles with 10 million-plus downloads, earned a spot on Forbes 30 Under 30, and raised $6.3M in seed funding to build games that make players mentally and physically healthier.

jenny-xu · talofa-gamesRead →
Legend
Christopher Farm
Founder · Executive · Operator

Christopher Farm

Christopher Farm is the co-founder and CEO of Tenjin, a San Francisco mobile marketing analytics and attribution company that grew out of Y Combinator's Summer 2014 batch. An MIT-trained mechanical engineer who detoured through investment banking, corporate M&A and mobile ad product roles before building tools for app developers, Farm has turned Tenjin into one of the data backbones for indie and mid-size mobile game studios trying to measure where their users come from and whether they are worth the money.

tenjin · mobile-marketing-analyticsRead →
Legend
Michael Martinez
Founder · Executive · Operator

Michael Martinez

Michael Martinez is the CEO and co-founder of FunCraft, a San Francisco-based mobile game studio he launched in 2019 with longtime collaborator Jason McGuirk. A Zynga and Electronic Arts veteran who previously founded Juicebox Games, Martinez built FunCraft around a deliberately unglamorous bet: making casual word and puzzle games that become daily rituals rather than chasing trends. With a fully remote team of roughly 15-21 people, the studio crossed 7 million installs and more than $15 million in revenue in its first five years on the strength of titles like Wordgrams, Word Yatzy and Merge Kingdoms. Martinez is a vocal skeptic of gaming hype cycles, publicly stepping back from Web3 with the line that blockchain was 'a solution in search of a problem,' and an evangelist for testing everything and embracing the unsexy.

michael-martinez · funcraftRead →
Legend
Randy Wang
Founder · Executive · Operator

Randy Wang

Randy Wang is the CEO of Wingz, a healthcare transportation marketplace that pivoted from airport rides into non-emergency medical transportation (NEMT) for vulnerable populations. A UC Berkeley economist who started in investment banking at Jefferies (as its first Shanghai employee) and co-founded the Shanghai mobile-games studio Camigo Media, he now runs a network of credentialed, vetted drivers who get patients to the care they need - and lets those drivers earn with flexibility and purpose.

randy-wang · wingzRead →
Company
Pocket Gems
Gaming · Consumer · Media

Pocket Gems

Pocket Gems is a San Francisco mobile-games studio behind hits like War Dragons and Episode - Choose Your Story. Founded in 2009 by Daniel Terry and Harlan Crystal above a pizza shop while Terry was still at Stanford, the company builds AAA-quality mobile games and a Hollywood-grade interactive storytelling platform, powered by its proprietary mobile-first Mantis Engine and backed by Sequoia Capital and Tencent.

mobile-games · free-to-playRead →