Profile Michael Melnick ● Brand strategist to connected-TV CMO ● Design thinking, in practice ●

People / Brand strategy / Connected television

Michael Melnick Designs Brands for the Screen - and Beyond It

Before he was marketing a television operating system, Michael Melnick was teaching people how to name the problem. His career connects the design studio, the classroom, the chocolate wrapper and the largest screen in the house.

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The television home screen looks calm because someone has done the arguing for you. Streaming services jostle for position. Manufacturers demand speed and control. Advertisers want attention without annoyance. Viewers would rather skip the meeting and watch something. Somewhere inside this negotiation sits Michael Melnick, Chief Marketing Officer of V, the connected-home platform formerly known as VIDAA.

Melnick arrived at this particular screen by a route that includes behavioral science, visual communication, design management, brand consulting, university teaching and chocolate. Read as a list, it feels eccentric. Read as a method, it makes sense. Each stop asks him to translate an idea into an experience: a corporate purpose into an identity, a lesson into a useful exercise, a product premise into a wrapper, a technical platform into a reason to care.

His own compact definition has survived the changes. On an older professional profile, Melnick wrote that he helps people and companies connect to their purpose and realize their potential by communicating meaningful ideas simply and positively. The sentence is polished, but its sequence matters. Purpose comes before communication. Meaning comes before simplicity. The bright surface is the result of prior excavation.

“I am a design thinker and creator of brand identities.”Michael Melnick, in his public design portfolio

The education of a useful question

Melnick's education crosses three kinds of looking. Behavioral science studies what people do. Visual communication studies what they see. Design management studies how institutions turn both into decisions. His public record lists a bachelor's degree in behavioral sciences from Ben-Gurion University, visual-communication study at Vital in Tel Aviv and a master's degree in Design Management from Pratt Institute in New York.

At Pratt, from 2005 to 2007, he graduated with the program's highest academic distinction. The curriculum he later described included business strategy, marketing, technology, law and intellectual property. This was design without the comforting fiction that a handsome object could float free of budgets, contracts or advantage. The designer had to enter the room where the choices were made.

3fields of formal study: behavior, communication, management
4public presentation decks in his SlideShare archive
2+academic years teaching design thinking at IDC Herzliya

He later carried that synthesis into the classroom. Course catalogs from IDC Herzliya, now Reichman University, list Melnick teaching Design Thinking in the communications program during the 2015-2016 and 2017-2018 academic years. The placement is revealing. His subject was not confined to an art school studio. It sat among media, advertising, technology and storytelling.

His old SlideShare shelf feels like a miniature syllabus: What is Design Thinking?, Nothing To Hide, Brand Terror and Vision. The titles range from textbook-clean to deliberately alarming. Together they suggest a teacher unwilling to let “brand” collapse into colors and typefaces. A brand could be a promise, a system, a moral claim or a weapon. Design was the means of examining it, not merely dressing it.

The archive also captures an earlier internet, when a professional idea often traveled as a slide deck rather than a clipped vertical video. Melnick's four presentations add up to more than one hundred slides. Their continued presence is useful because strategy work usually vanishes behind client doors. Here, at least, the questions remain visible. What is a brand for? What should be transparent? How does a vision move from a sentence to a shared behavior? The technology of presentation has aged. The questions have not.

A strategy you can unwrap

The Good Chocolate made Melnick's abstract discipline edible. The San Francisco company identifies him and Ben Glass as friends and co-founders. A United States trademark filing names both as owners and records commercial use of the mark beginning in 2013. By 2017, the company was formally presenting itself as a small food-and-beverage business. Whatever the paperwork's chronology, the creative challenge was wonderfully concrete: make a distinctive promise, put it in a person's hand and see whether the experience keeps it.

Michael Melnick in a dark shirt against a neutral studio background
The strategist in an earlier author portrait. Before the television platform came a career spent making business ideas visible.

Packaging is strategy with nowhere to hide. The name, the language, the format and the product all arrive at once. A consultant can explain an identity system across sixty slides; a chocolate bar gets one glance from a shopper. Melnick's experience with corporate identity and consumer packaging met a founder's harsher test: every clever sentence eventually has to become inventory.

Founding also rearranges the distance between advice and consequence. The strategist who recommends a name can normally leave before the cartons arrive. The founder meets the cartons, the retailer, the customer and the inconvenient fact that shelf space has dimensions. The Good Chocolate placed Melnick on both sides of that table. Its very name is a compact act of positioning, plain enough to remember and broad enough to carry a point of view without a paragraph of explanation.

His byline appeared on the company's blog as recently as February 2025. The accompanying biography is perhaps the least corporate executive summary ever filed: “design thinker: brand creator: teacher: Y shaped person: humanist: family man: DJ wannabe: optimist ?” The question mark after optimist is excellent. It admits that optimism is not a permanent condition but a practice, occasionally performed under fluorescent lighting while someone asks about quarterly targets.

The medium changes. The job remains: make the promise legible, then make the experience keep it.

The most crowded screen in the house

At V, Melnick's canvas is larger and less tangible. The company began as VIDAA, the name still attached to its television operating system, and now describes V as an open platform for the connected home. Its pitch includes entertainment, services, commerce, payments, advertising and smart-home control. The company says its software powers tens of millions of televisions. It must speak to viewers, television makers, content partners and advertisers, audiences whose interests overlap without ever becoming identical.

That is a brand-management problem disguised as a menu. Viewers want ease. Partners want access. A platform wants coherence without becoming a gate that calls attention to itself. V's own description says the experience should stay out of the way. Marketing a product whose success is measured partly by its disappearance requires restraint. The interface must be memorable enough to trust and forgettable enough not to interrupt movie night.

The recent transition from VIDAA to V raises the stakes. A shorter name asks for a larger explanation. VIDAA OS becomes HomeOS within the broader V ecosystem, while the underlying platform, accounts and applications continue. Rebranding a working system is more like changing street signs in a living city than unveiling a fresh logo. Every partner needs continuity; every customer needs reassurance; the new ambition still needs room to breathe.

The new architecture separates the umbrella from the engine beneath it. V names the broader platform; HomeOS names the operating system that evolved from VIDAA OS. That distinction may look like a naming exercise, but it determines how future services fit. A good brand architecture is a filing system for ambition. It gives today's product a clear address while leaving tomorrow somewhere sensible to live. For a marketer trained in systems rather than decoration, this is the assignment in its natural habitat.

Melnick appears on V's leadership page alongside executives responsible for product, finance, sales, advertising, operations and law. His contribution is not isolated at the end of that chain. In a platform company, the story influences which partnerships make sense, how the product is organized and what sort of future the name can credibly hold. The CMO's craft is translation at institutional scale.

The Y-shaped person at the controls

Melnick calls himself Y-shaped, a playful extension of the familiar T-shaped professional: deep in one discipline, fluent across others, and perhaps split into more than one serious specialty. His record earns the punctuation. He has moved between Israel and San Francisco, consulting and operating, teaching and making. He has described work across packaging, online experiences, social communication and identity systems. The breadth would be ornamental without a deep concern holding it together.

That concern is purpose. Not purpose as the ceremonial paragraph near the beginning of an annual report, but as a practical filter. Which idea belongs? Which promise can the product keep? What should a person understand without instruction? These questions travel well. They can organize a workshop or a wrapper. They can also help a global technology platform explain why it deserves a place between the viewer and everything the viewer came to watch.

There is an appealing modesty in the “DJ wannabe” line, too. A DJ works with material made by other people, reads the room, controls sequence and makes transitions feel inevitable. Brand leadership at a platform is not so different. The content, hardware and services have their own authors. The work is to bring them into a coherent evening without standing in front of the speakers.

Melnick's career is therefore less a collection of pivots than a long experiment in resolution. He keeps changing the scale at which a complicated idea must become clear. First a visual identity. Then a classroom. Then an object on a shelf. Now the screen that sits at the center of the room, asking dozens of businesses to cooperate so that a family can press one button.