In Northern Sri Lanka, Yarl IT Hub connects school projects, coding scholarships and startup mentoring. The revealing part is what happens between the programs.

A Southampton real estate agent noticed a missing piece in her children’s world. Seven years later, the hands-on STEAM program she built with her husband had reached 100 schools - and found a national home.
Lulu and Brendan Manley built the camp they wanted for their own children, survived a pandemic that arrived just as demand appeared, and expanded into more than 100 schools. The clever bit was never teaching kids to consume more technology - it was giving them tools and asking them to make something.
It sells peace of mind to working parents, a business to local owners, and a play-based curriculum to nearly 100,000 kids. Inside the franchise that turned early childhood into one of America's most resilient service industries.
BEAT THE BOMB is an immersive social entertainment company that turns teamwork into a real-life video game. Squads of four to six players suit up in hazmat gear and battle through a series of high-tech, motion- and touch-driven game rooms - dodging lasers, cracking codes, and racing a Bomb Clock. Fail the final mission and you get blasted with paint, foam, or slime. Founded in Brooklyn in 2017 by former Tough Mudder executive Alex Patterson, the company has grown into a national chain backed by $22M in venture funding, hosting corporate outings, school groups, and birthday parties across multiple U.S. cities.