Mondo Media lost the web business it had built for the first internet boom. A cast of cheerful animals with terrible luck gave it something sturdier: characters that could travel wherever audiences went.
The Oakland animation studio works behind campaigns for Pinterest, Cash App and Meta AI. Its most revealing work shows how a good-looking film becomes a practical system for brands with more than one screen to fill.
A medical implant, an off-grid charger, a gadget for carrying bags: INOVIT turns products that need explaining into short animated films. The revealing work happens before anything moves.
From Deadpool’s hand-drawn antics to Shohei Ohtani’s anime alter ego, Mana builds animation around the character of the job. Its project breakdowns reveal the craft, coordination and occasional three-week sprint behind the pictures.
From a Karachi production floor to clients shopping in the U.S. market, Kamsoft bundles code, commerce and animation under one roof. The pitch is convenient; the real test is whether breadth can behave like expertise.
Most agencies sell a film. This tiny New York production company sells the ability to keep making them - fast, globally and without building an in-house studio. Its playbook is useful; its limits are, too.
Visinema is a Jakarta-based integrated entertainment and intellectual-property company founded in 2008 by director Angga Dwimas Sasongko and producer Anggia Kharisma. It produces award-winning Indonesian films, animated features and series, and builds long-lived IP franchises - including Keluarga Cemara, Filosofi Kopi, Nussa and the record-breaking animated hit Jumbo - across cinema, streaming, licensing and consumer experiences. The company positions itself as a storytelling powerhouse aiming to make Indonesian creative work competitive with Hollywood and Korea.
Sans Strings Studio is a San Francisco real-time animation and entertainment company building 'animation with a soul.' Co-founded by Substance 3D creator Sebastien Deguy and real-time artist Ryan Corniel, it uses a proprietary digital-puppetry system called F.E.L.T. to turn live human performance into instant character animation, aiming to make animation fast, affordable and scalable across interactive, linear and live formats.