Sony spent decades assembling a strange collection of consoles, cameras, songs, films and sensors. Now the collection is becoming a system - and its smartest lesson is knowing when the pieces truly reinforce one another.
The San Diego electronics giant sells cameras, TVs and headphones at retail - and makes the tiny CMOS sensor behind most premium phone cameras. Here is how one company ended up on both sides of the counter.
Inside Sony Interactive Entertainment - the PlayStation maker that turned a spurned Nintendo partnership into 93 million consoles sold, 125 million monthly players, and a $31 billion games business built on selling hardware cheap and everything after it dear.
Rogue Games, Inc. is an independent video game publisher based in Los Angeles that backs bold, offbeat games across mobile, console, and PC. Founded in 2017 by industry veterans - including former IGN founding editor and Apple App Store editorial lead Matt Casamassina - Rogue pairs a developer-first publishing model with its own technology to bring titles like SPRAWL, Highwater, Cookie Cutter, and Super Impossible Road to Steam, Epic, PlayStation, Xbox, Nintendo Switch, and Apple platforms.