The Boy Who Left Everything
His earliest memory is water. Not the peaceful kind.
On April 30, 1975 - the exact day North Vietnamese tanks rolled into Saigon - Chris Do's family got out. He was three years old. The family fled with almost nothing, part of the first wave of Vietnamese refugees processed through a Catholic church resettlement program. They landed in Kansas City. Then San Jose, California, where his father went from bussing tables to becoming a chief engineer at a Silicon Valley semiconductor company.
That trajectory - immigrant arrival, manual labor, technical mastery - became the invisible architecture of everything Chris Do would build. The belief that starting from zero is not a disadvantage. That the gap between where you are and where you could be is mostly a failure of permission.
He grew up between cultures, not fully claimed by either. Too American for Vietnam. Not American enough for the suburbs of San Jose. He found his place in art rooms. Not because he was the most talented kid in the room, but because art rooms were the only places where the rules hadn't already been written by someone else.
He was rejected by UCLA, UC San Diego, and Cal State San Luis Obispo. He applied to ArtCenter College of Design in Pasadena as an afterthought. They took him. He graduated in 1995 with a BFA in Graphic Design and Packaging and immediately started a company.
Most 23-year-olds fresh out of art school look for a job. Chris Do looked for clients. He founded Blind in Santa Monica - a motion design studio - and spent the next two decades building something remarkable: a studio that generated over $80 million in total billings, created work for Nike, Xbox, Sony, Microsoft, Google, and Riot Games, and won awards on three continents.