user-generated-content

(33)
Company
CreativeMode
Ai · Gaming · Consumer

CreativeMode

CreativeMode is a no-code, AI-powered platform that lets Minecraft players build their own mods by describing what they want in plain English. It generates ready-to-play mobs, items, blocks, weapons and structures for both Java and Bedrock editions, then lets creators publish, share and compete with them. Founded in 2024 by three ex-Crusoe engineers and part of Y Combinator's Summer 2024 batch, CreativeMode says players have made more than 450,000 mods on the platform.

minecraft · minecraft-modsRead →
Company
FrontPage
Fintech · Social · Consumer

FrontPage

FrontPage is a Bengaluru-based social platform where India's retail traders and investors gather to discuss stocks, share trade ideas, and learn from one another. Backed by Y Combinator (S21) and a roster of fintech founder-angels, the app pairs stock-specific discussion forums with market tools - Nifty heatmaps, FII/DII data, NSE option chains, and a TradeLab paper-trading sandbox - and is now building an AI-assisted stock trading platform for India.

frontpage · front.pageRead →
Company
Orca
Gaming · Ai · Developer Tools

Orca

Orca is a San Francisco startup (Y Combinator S24) that lets anyone build, host, and play Minecraft games without writing code. You describe a mod, plugin, or world in plain English and Orca's AI writes the code, generates textures, compiles a real mod, tests it, and can deploy it live to a free 8 GB server in seconds. The company frames its ambition as building a Roblox-style creator platform on top of Minecraft's 300M+ player base, playable from a browser or a free desktop client.

orca · minecraftRead →
Company
Duel Tech
Saas · Marketing · Enterprise

Duel Tech

Duel is a London-founded B2B SaaS company that runs a Brand Advocacy Platform, helping consumer retail brands recruit, activate and scale tens of thousands of customers, creators, fans, employees and ambassadors into a measurable word-of-mouth growth channel. Founded in 2017 by adventurer-turned-entrepreneur Paul Archer and games developer Naio Tsarouchis, and certified as a B Corp, Duel powers advocacy programs for brands including Charlotte Tilbury, Lush, ELEMIS, Victoria's Secret, Abercrombie & Fitch and Pandora, and raised a $16M Series A in September 2025.

brand-advocacy · advocacy-platformRead →
Company
Hook
Ai · Consumer · Media

Hook

Hook is a New York-based music technology company behind an AI-powered social app that lets fans legally remix and mash up licensed songs into short-form clips for social media. By combining a catalog of over 20 million licensed recordings with AI tools for genre-shifting, tempo changes and video editing, Hook aims to turn unauthorized fan remixing into a channel that keeps artists and rights holders in control - and paid. Founded by former JioSaavn COO Gaurav Sharma, the company launched on iOS in early 2026 and raised a $10 million Series A led by Khosla Ventures.

ai-music · music-remixingRead →
Company
Goodreads
Consumer · Social · Media

Goodreads

Goodreads is the world's largest social platform for readers, letting people track what they read, rate and review books, get personalized recommendations, and connect with a community of more than 150 million members. Founded in 2006 by Otis Chandler and Elizabeth Khuri Chandler and acquired by Amazon in 2013, it pairs a vast book database with tools for shelving, discovery, reading challenges, and the annual reader-voted Goodreads Choice Awards.

book-discovery · social-readingRead →
Company
Linklabs
Saas · Media · Marketing

Linklabs

Linklabs (branded 'Remix The Web') is a Sao Paulo-based software platform that helps brands, publishers and agencies collect, moderate, display and analyze social content from across the web. It aggregates user-generated content from 15+ social networks, review sites and messaging apps into curated social walls, website hubs, event projections and ad units - with built-in content-rights management and campaign analytics to turn peer recommendations into measurable marketing conversions.

user-generated-content · ugcRead →
Company
DreamCraft Entertainment, Inc.
Gaming · Consumer · Saas

DreamCraft Entertainment, Inc.

DreamCraft Entertainment is a San Mateo-based startup building a code-free game creation platform that lets anyone design, publish, and monetize video games without programming or art skills. Its game editor handles the heavy technical lifting - multiplayer, cross-platform support, performance and memory management - while bundling a library of casual and cartoon-style art assets, so creators can focus on gameplay. Founded in 2018 by Tianyin Zhang and Veronica Yao and backed by Y Combinator, Tencent, Makers Fund and March Gaming, the company raised a $10M Series A in 2021 to democratize game development.

game-creation-platform · no-code-game-developmentRead →
Company
Manticore Games Inc.
Gaming · Consumer · Media

Manticore Games Inc.

Manticore Games is a San Mateo game studio behind Core, a free platform that lets people build, share, and play online multiplayer games without deep art or coding skills. Founded in 2016 by industry veterans Frederic Descamps and Jordan Maynard, the company built accessible creation tools on top of Unreal Engine and raised roughly $164M from backers including Epic Games, Benchmark, and SoftBank's Vision Fund 2 to power what it calls a 'games multiverse.'

manticore-games · coreRead →
Company
Sekai
Ai · Consumer · Social

Sekai

Sekai is a San Francisco Bay Area consumer platform where anyone can build software just by describing it. Users type a prompt and get a playable, shareable mini-app - a game, quiz, utility, poll or interactive story - in seconds, then play, remix and share what others make. Founded in 2024 by serial entrepreneur Lucky Zhang, Sekai (Japanese for 'world') began as an AI anime fan-fiction tool and pivoted into general-purpose app creation as AI coding models improved. By mid-2026 users had created more than 15 million mini-apps, with roughly 200,000 new ones a day, and the company had raised about $26 million across Seed and Series A rounds from Khosla Ventures, Connect Ventures, a16z speedrun, Mayfield and others.

ai · mini-appsRead →
Company
Statusphere
Ai · Saas · Marketplace

Statusphere

Statusphere is an AI-powered influencer marketing platform that helps enterprise retailers and consumer brands turn micro-influencers into a scalable, measurable growth channel. It automates the messy parts of creator programs - matching, product fulfillment, compliance, content rights and reporting - so brands can generate authentic user-generated content at scale and improve product discovery across social and AI-powered search. Founded by Kristen Wiley in 2016, the company has powered tens of thousands of creator collaborations for brands including Fenty Beauty, Express and Kendo Brands.

influencer-marketing · micro-influencerRead →
Company
Trell
Social · Ecommerce · Consumer

Trell

Trell was an India-founded lifestyle social commerce platform where users shared roughly three-minute vertical videos about their interests - travel, beauty, food, fashion and wellness - across eight regional languages. Started in 2016 by four IIT-Bombay friends, it grew a large community skewed toward Tier-2 and Tier-3 cities, then pivoted in 2020 into in-app shopping through 'Trell Shop.' It raised about $66 million from investors including Sequoia/Peak XV, KTB Network, Samsung Ventures, Mirae Asset and H&M, before a 2022 governance probe and cash crunch triggered mass layoffs and a steep revenue collapse.

trell · social-commerceRead →
Company
Try Your Best (TYB)
Saas · Consumer · Ecommerce

Try Your Best (TYB)

Try Your Best (TYB) is a community rewards platform that lets consumer brands turn their most obsessed fans into a measurable, on-chain loyalty layer. Founded by Outdoor Voices creator Ty Haney in 2021, TYB rewards shoppers for participation - reviews, referrals, user-generated content, challenges and purchases - with collectibles, brand coins and access to exclusive drops. Around 200 brands including Glossier, Rare Beauty, Poppi, Urban Outfitters and Saie use TYB to reach roughly two million users, mostly Gen Z women, with the company reporting higher purchase frequency and lifetime value for participating customers.

loyalty-platform · community-rewardsRead →
Company
JobPixel
Saas · Ai · Enterprise

JobPixel

JobPixel is a San Francisco enterprise video platform that helps talent-acquisition and marketing teams collect, edit, brand, and distribute authentic user-generated video from employees, candidates, and customers. Founded in 2020 by Omar Khateeb and Anthony Duerr, it aims to humanize hiring by moving beyond the resume - letting companies build employer brand and screen candidates with short-form video at enterprise scale.

employer-branding · video-recruitingRead →
Company
SmartCustomer
Saas · Consumer · Marketplace

SmartCustomer

SmartCustomer (formerly Sitejabber) is a San Francisco reviews platform that helps buyers spot trustworthy online businesses and helps businesses collect, manage, and surface authentic customer reviews. Born in 2007 out of a National Science Foundation grant to fight online fraud, it has grown into a two-sided marketplace of trust - said to have helped 200M+ buyers and gathered more than 25M reviews across 140K+ businesses - and now positions verified reviews as fuel for AEO/GEO visibility in AI answer engines like ChatGPT.

online-reviews · reputation-managementRead →
Company
Waveful
Ai · Social · Consumer

Waveful

Waveful is an AI-powered social app where creators and fans connect through content, challenges and communities, with creators earning money from day one. Built by Italian brothers Steven and Dennis Motta, it splits 50% of revenue with creators and grew from a few hundred thousand to millions of users after joining Andreessen Horowitz's a16z Speedrun accelerator, raising a $2.1M seed round in September 2025.

creator-economy · social-appRead →
Company
Astrocade
Ai · Gaming · Consumer

Astrocade

Astrocade is an AI-powered social gaming platform that lets anyone build, remix, share and play casual games from natural-language prompts - no coding required. A coordinated team of generative AI agents handle art, sound, mechanics and UI, turning a sentence into a playable game in minutes. Co-founded by AI researchers Amir and Ali Sadeghian alongside Stanford's Fei-Fei Li, the company is backed by Sequoia, Google, NVIDIA and others.

ai · gamingRead →
Legend
Ankarino Lara
Founder · Executive · Operator

Ankarino Lara

Ankarino Lara is a product-minded entrepreneur who co-founded Thismoment, a San Francisco enterprise content-marketing platform that helped global brands collect, curate and publish user-generated content across social channels. A Harvard-trained archaeologist who once conserved Maya artifacts at the Peabody Museum, Lara moved from museums to the early consumer web, building products at CNET and Yahoo! before launching Thismoment in 2008 around the idea that the basic unit of human experience is the 'Moment.'

ankarino-lara · thismomentRead →
Company
Megaphone TV
Media · Saas · Enterprise

Megaphone TV

Megaphone TV is a New York-based participation entertainment studio that turns passive TV viewers into active participants. Its interactive sponsorship platform lets local, national and sports broadcasters layer real-time polling, contests, trivia, user-generated content and interactive on-air graphics onto live shows - features designed to deepen viewer engagement while opening new, sponsor-friendly advertising revenue. An Emmy winner for interactive media, the platform is used across the majority of top U.S. local broadcast markets and by major networks worldwide.

interactive-tv · social-tvRead →
Company
wikiHow
Education · Consumer · Media

wikiHow

wikiHow is a collaborative, wiki-based platform on a mission to teach anyone how to do anything. Founded by Jack Herrick in 2005 and run as a self-funded 'hybrid' company that pairs a profit-making ad model with a nonprofit-style public mission, it hosts hundreds of thousands of community-written, expert-reviewed how-to articles in 19 languages and has reached tens of millions of monthly readers worldwide.

how-to-guides · wikiRead →
Company
Thismoment
Saas · Enterprise · Media

Thismoment

Thismoment was a San Francisco marketing-technology company that built the Thismoment Content Cloud, a digital storytelling platform that helped the world's biggest brands monitor, moderate, secure rights to, and publish user-generated content alongside professionally produced media across social, web, and mobile touchpoints. Founded in 2007-2008 by gaming and tech veterans Vince Broady, Ankarino Lara, and Scott Bedard, it served more than 150 brands and agencies including Coca-Cola, Salesforce, Sephora, Levi's, Microsoft, Mazda, and AB InBev, and raised more than $50 million across four institutional rounds.

thismoment · content-cloudRead →
Company
WIT
Saas · Enterprise · Gaming

WIT

WIT is a New York-based gamification and digital activation platform that helps pro sports teams and Fortune 1000 brands turn casual fans into engaged, identifiable participants. Through a library of 30+ turnkey experiences - giveaways, polls, brackets, vote-to-win, fan maps and fan walls - WIT collects first-party data, sources authentic fan content, fulfills sponsor obligations and drives revenue. Founded in 2018 by Vaidhy Murti, it now powers activations for roughly 100 venues, leagues and teams across the NFL, NHL, NBA, WNBA, MLB, MLS, NWSL and NCAA, plus brands like Coca-Cola and Bud Light.

fan-engagement · gamificationRead →
Company
WonderHowTo Network
Media · Consumer · Social

WonderHowTo Network

WonderHowTo Network is a Santa Monica-based digital media company that helps curious people learn how to do almost anything. Founded in 2006 by former TV executive Stephen Chao and technologist Michael Goedecke, it began as a search engine and directory for instructional how-to videos and grew into a network of specialized brands - Gadget Hacks, Null Byte, Next Reality, Food Hacks Daily and more - covering smartphones, white-hat hacking, augmented reality and everyday DIY. At its peak the network reached roughly 12 million monthly unique visitors.

how-to-videos · instructional-contentRead →
Company
Roblox
Gaming · Social · Consumer

Roblox

Roblox is an online platform and game-creation system where users build, publish, and play 3D experiences made by other users. Rather than producing its own games, Roblox provides the engine (Roblox Studio), hosting, social layer, and a virtual currency (Robux) that lets a global community of creators turn ideas into playable worlds - and, increasingly, into income. With roughly 132 million daily active users and more than $1 billion paid out to creators in a single year, it has become one of the largest user-generated entertainment platforms in the world.

roblox · gamingRead →
Company
Fandom
Media · Consumer · Gaming

Fandom

Fandom is the world's largest fan platform - a sprawling network of 250,000+ community-built wikis covering movies, TV, gaming and anime, reaching about 350 million monthly visitors. Born as Wikicities in 2004 from Wikipedia co-founder Jimmy Wales and Angela Beesley, it grew into a for-profit pop-culture reference engine and, after acquiring GameSpot, Metacritic, TV Guide, GameFAQs and Giant Bomb in 2022, also one of the loudest editorial voices in entertainment.

fandom · wikiaRead →
Company
Linden Lab
Gaming · Social · Consumer

Linden Lab

Linden Lab is the San Francisco company behind Second Life, the user-built virtual world it launched in 2003. More than two decades on, the platform still runs a multimillion-dollar creator economy where residents design avatars, sell virtual goods, host live events and trade in Linden Dollars - a quiet, persistent metaverse that predates the word itself.

second-life · virtual-worldRead →
Legend
Graham Gaylor
Founder · Executive · Operator

Graham Gaylor

Graham Gaylor is the co-founder and CEO of VRChat Inc., the social virtual reality platform he built from a single Reddit-recruited room in 2014 into a $500M company with millions of custom avatars and hundreds of thousands of user-created worlds. A Vanderbilt-trained mathematician and software engineer who backed the original Oculus Kickstarter, Gaylor has spent over a decade building the infrastructure for human connection in virtual space - a platform where avatars meet, worlds multiply, and the line between game and community blurs entirely.

vrchat · virtual-realityRead →
Legend
Amir Sadeghian
Founder · Executive · Engineer

Amir Sadeghian

Amir Sadeghian is the Co-Founder and CEO of Astrocade, the world's first agentic AI game creation platform that lets anyone build fully playable games from a text prompt. A Stanford PhD in Computer Vision and AI, Sadeghian previously co-founded Aibee Inc. - a Sequoia-backed AI unicorn - before teaming up with his brother Ali Sadeghian and AI pioneer Fei-Fei Li to build Astrocade. The platform has amassed 20 million users and 140 million monthly game plays across 80 countries within 8 months of launch, backed by $68M from Sequoia Capital, Sea, NVIDIA, Google, and Eric Schmidt.

ai · gamingRead →
Company
VRChat Inc.
Gaming · Social · Consumer

VRChat Inc.

VRChat is a free-to-use social virtual reality platform where millions of people gather every month inside worlds built almost entirely by the community. Founded in 2014 by Graham Gaylor and Jesse Joudrey, the company has turned a Reddit-recruited Oculus DK1 experiment into one of the largest user-generated virtual worlds on the internet, with concurrent users routinely topping 100,000 and a creator economy now monetized through a digital currency, subscriptions, and a marketplace.

vrchat · virtual-realityRead →
Legend
SS
Executive · Operator · Platform

Sirasom Si

Sirasom Si is the Chief Executive Officer of Fandom, the world's largest fan platform and wiki hosting service headquartered in San Francisco. With over 350 million monthly visitors, Fandom hosts tens of thousands of fan communities spanning gaming, TV, movies, anime, and pop culture. Based in Bangkok, Thailand, Si leads a company that has raised over $239 million in funding and generates approximately $175 million in annual revenue, sitting at the intersection of community-driven content, entertainment media, and digital advertising.

ceo · fandomRead →