game-monetization

(6)
Legend
TZ
Founder · Engineer · Executive

Tianyin Zhang

Tianyin Zhang is the founder and CEO of DreamCraft Entertainment, a Redwood City-based startup building a code-free platform that lets anyone create, publish, and monetize video games without programming or art skills. A former Google engineer and game programmer, he co-founded DreamCraft in 2018 with Veronica Yao out of Y Combinator's Summer 2018 batch. The company has raised more than $15 million, including a $10 million Series A in November 2021 led by March Capital, with backing from Makers Fund, Tencent, and Hiro Capital. DreamCraft's mission is to make game creation roughly ten times easier and to open game development to hobbyists, modders, and first-time creators.

tianyin-zhang · dreamcraftRead →
Legend
Christian Facey
Founder · Executive · Operator

Christian Facey

Christian Facey is the co-founder and CEO of Audiomob, the London-based company that built the first non-intrusive audio advertising platform for mobile games. A former Google agency strategist and Facebook marketing science partner, he combined his advertising background with hobbies in game development and hip hop/jazz production to spot a gap: the mobile gaming and audio ad industries had never been connected. He launched Audiomob in 2020 with co-founder Wilfrid Obeng, raised a $14M Series A at a valuation north of $110M, and landed on the Forbes 30 Under 30 list in 2021.

christian-facey · audiomobRead →
Legend
Michael Martinez
Founder · Executive · Operator

Michael Martinez

Michael Martinez is the CEO and co-founder of FunCraft, a San Francisco-based mobile game studio he launched in 2019 with longtime collaborator Jason McGuirk. A Zynga and Electronic Arts veteran who previously founded Juicebox Games, Martinez built FunCraft around a deliberately unglamorous bet: making casual word and puzzle games that become daily rituals rather than chasing trends. With a fully remote team of roughly 15-21 people, the studio crossed 7 million installs and more than $15 million in revenue in its first five years on the strength of titles like Wordgrams, Word Yatzy and Merge Kingdoms. Martinez is a vocal skeptic of gaming hype cycles, publicly stepping back from Web3 with the line that blockchain was 'a solution in search of a problem,' and an evangelist for testing everything and embracing the unsexy.

michael-martinez · funcraftRead →
Legend
Jake Brooks
Founder · Executive · Operator

Jake Brooks

Jake Brooks is the co-founder and co-CEO of Triumph, a San Francisco company that gives mobile game developers a drop-in SDK to add real-money, skill-based tournaments to their games. He dropped out of Stanford during the pandemic to build it, and in 2023 the company launched with $14.1M in seed and Series A funding led by General Catalyst. Triumph handles the hard parts - payments, KYC, anti-fraud, matchmaking and state-by-state compliance - so developers can monetize beyond ads. Brooks pitches real-money competition as a third pillar of game revenue alongside advertising and in-app purchases.

jake-brooks · triumphRead →
Legend
Joseph Kim
Founder · Executive · Operator

Joseph Kim

Joseph Kim is the CEO and co-founder of LILA Games, a venture-backed mobile game studio headquartered in Bengaluru, India, building Project Black - an ambitious free-to-play extraction shooter for mobile. With a career spanning two decades across Gaia Interactive, FunPlus (King of Avalon), Demiurge Studios, SEGA Networks, and NBCUniversal, Kim brings rare publishing-to-studio expertise to one of gaming's most competitive genres. Backed by $12.8M from BITKRAFT Ventures and top gaming angels, he's on a mission to prove India can be the next great hub for world-class game development.

gaming · mobile-gamingRead →
Legend
Michael Dawson
Executive · Operator · Founder

Michael Dawson

Michael Dawson is the Chief Business Officer and Head of Storytelling Studio at Pocket Gems, the San Francisco mobile gaming studio behind Episode and War Dragons. With a background spanning management consulting, clean-tech startups, and entrepreneurship, Dawson joined Pocket Gems in 2011 and helped scale it into one of the most successful mobile entertainment companies in the world — overseeing products that have been downloaded over 325 million times and platforms where billions of story episodes have been read. He holds degrees from Yale (Ethics, Politics & Economics) and Stanford (MBA, MS in Environment & Resources), and has become one of the sharper strategic voices in mobile interactive storytelling.

mobile-gaming · pocket-gemsRead →