Tagged Content
Everything on the platform tagged with anime.
Nina Perez is the founder of Project Fandom, an entertainment news and podcast platform she launched in 2009 that covers TV, movies, gaming, comics, anime, and books from a geek's perspective. Dubbed 'The Oprah of MySpace' for her uncanny ability to get readers hooked on almost anything, she is also a published author with three series under her belt, a Social Media Community Manager by day, and a lifelong Brooklynite who now calls Portland, Oregon home.

Cory Li is the CEO and co-founder of Spellbrush, the San Francisco-based generative AI studio behind niji-journey - the world's leading AI anime art platform built in collaboration with Midjourney. A MIT-trained bioengineer turned AI entrepreneur, Li previously co-founded Benchling (YC S12), the biotech R&D platform that went on to become a unicorn. At Spellbrush (YC W18), he leads a 31-person team building AI-powered anime games and creative tools - from WaifuLabs' anime portrait generator to Arrowmancer, an anime RPG where players design characters using generative AI, to niji-journey's mobile app with millions of users.
Kun Gao is a serial entrepreneur best known as the co-founder and original CEO of Crunchyroll, the platform that turned anime from a niche US curiosity into a billion-dollar streaming giant (acquired by Sony/AT&T WarnerMedia for $1.2 billion). Now he's doing it again as Co-Founder and CEO of Forge (forge.gg), a San Francisco-based game marketing and loyalty platform that hit 1 million users within its first year. Alongside co-founders Dennis 'Thresh' Fong (the world's first professional esports player) and George Ng, Gao is building the infrastructure layer that indie game developers desperately need: no-code loyalty programs, player analytics, and direct community channels - without the walled gardens.
Jonathan Lai is a General Partner at Andreessen Horowitz (a16z) where he leads the Speedrun investment program and the Games vertical. A Harvard-trained economist turned product manager turned VC, he built his career arc through Morgan Stanley's investment banking floors, Riot Games' League of Legends product team, Dots (acquired by Take-Two for $192M), and Tencent's North America investments desk before landing at a16z. His investment thesis sits at the intersection of AI and creative technology - believing that the same retention-loop design principles that made League of Legends the world's most-played PC game are now reshaping enterprise software, fintech, and the next generation of AI-native consumer apps.