Breaking: Stay Forever Home now live on Meta Quest Ember - 90% floof, 10% code $1.6M seed led by The Venture Reality Fund Founded 2023, Seattle, remote-first Backed by Oculus founder Nate Mitchell Can a game love you back? Breaking: Stay Forever Home now live on Meta Quest Ember - 90% floof, 10% code $1.6M seed led by The Venture Reality Fund Founded 2023, Seattle, remote-first Backed by Oculus founder Nate Mitchell Can a game love you back?
Studio Dispatch // Seattle, WA

Windup Minds

The studio that decided your next best friend didn't have to be real to be true.

Windup Minds logo
WINDUP MINDS - the mark of a remote-first studio building virtual pets for VR and mixed reality. Ember lives here.
The Scene

Somewhere in a living room, a fox is asking to be fed.

She is not on a screen. She is on the couch. Through the passthrough cameras of a Meta Quest, a creature named Ember - part fox, part cat, part something that never existed - jumps onto the cushion beside you, tilts her head, and waits. You reach out. Your hand is empty. Her patience is not. This is the ordinary magic Windup Minds has been quietly manufacturing out of Seattle: a pet that lives in your room, eats your treats, plays your games, and grows attached. No litter box. No vet bills. Just the strange, sincere pull of caring for something that only exists when you put the headset on.

Windup Minds is an independent game studio, founded in 2023 and run remote-first, that builds virtual pets for virtual and mixed reality. That is the whole company in one sentence, and yet the sentence undersells the ambition. The team is not making a toy. They are testing a hypothesis that most of the industry politely avoids: that a piece of software might offer genuine companionship - and that the right medium can make a digital creature feel less like a program and more like a presence.

2023
Founded
$1.6M
Seed Raised
~20
Team, Remote
4
Co-Founders
The Bet

Everyone made a pet on a screen. They made one in the room.

The virtual pet is not a new idea. Tamagotchi hatched in the '90s. Nintendogs sold by the truckload. Sony built Aibo out of aluminum and hope. Each one asked you to love a thing behind glass. Windup Minds' insight is smaller and sharper: glass is the problem. CEO Bernard Yee has watched what happens when the glass disappears - years ago he built Dreamdeck, the demo Mark Zuckerberg used to launch the original Oculus Rift, and watched testers rip the headsets off when a virtual T-Rex leaned in. Their reptile brains had already decided the dinosaur was in the room.

"VR and MR can make you feel like your digital pet is real - and no other medium can do this."

- Bernard Yee, CEO & Co-Founder

So the studio pointed that same instinct at something you'd actually want in your home. Where a T-Rex triggers flight, Ember triggers the opposite: the urge to reach out, to keep her close, to come back tomorrow. The company's own framing puts it as a pair of almost impertinent questions - Can software help you find meaning? Can a game love you back? - the sort of thing a big publisher would never print on a pitch deck, which is precisely why an indie studio is the one asking.

What They Built
Flagship Title

Stay: Forever Home

A mixed-reality pet experience that drops Ember into your scanned home. Feed her, play catch, explore magical environments, and build a bond over time. Launched April 3, 2025 on Meta Quest 2, 3, 3S and Pro for $19.99, with a Steam release planned.

The Companion

Ember

Part fox, part cat, part magical being - deliberately not a copy of any real animal. She reacts believably inside your space: leaping onto furniture, chasing a flying disc, responding to voice. The floof to your code.

The Crew

Four veterans who already shipped the future once.

The founding team's rsum reads like a tour of modern gaming: Oculus, Electronic Arts, Microsoft, Bungie, Magic Leap. Between them they touched Oculus' foundational demos - Bogo, Toy Box, First Steps - and mainstream hits like Destiny, Plants vs. Zombies and Dishonored. They left the platforms to build the thing the platforms hadn't.

BY
Bernard Yee
CEO / Co-Founder
BV
Ben Vance
Co-Founder
AC
Amy Conchie
Co-Founder
SS
Stefani Swiatkowski
Co-Founder
The Money

$1.6M, and a guest list that knows the medium.

In August 2023 the studio closed a $1.6 million seed round led by The Venture Reality Fund, Acequia Capital and New Leaf Ventures. The angel list is the tell - the people who already built this industry are betting the next chapter is emotional, not explosive.

The Venture Reality Fund Acequia Capital New Leaf Ventures Nate Mitchell (Oculus) Eden Chen (Pragma) James Gwertzman (PlayFab) Tom Sanocki (Pixar) Greg Essig (Apple) Anthony Batt
The Trail

From seed to living room in eighteen months.

2023 - JUN
Windup Minds founded in Seattle as a remote-first studio.
2023 - AUG
$1.6M seed round closes, led by The Venture Reality Fund.
2024 - DEC
Stay: Forever Home unveiled at the UploadVR Showcase.
2025 - APR
Launch on Meta Quest 2, 3, 3S and Pro for $19.99.
2025 - MAY
First post-launch update adds new toys and expanded voice commands.
What You Can Do With It

Put on the headset. Meet the fox. Come back tomorrow.

In Your Space

Passthrough Play

Ember appears in your real room via the Quest's cameras - jumping on your furniture, playing catch, eating treats where you actually live.

Somewhere Else

Magical Environments

Step out of the living room and into dreamlike forests built as a shared refuge for you and Ember to explore together.

Over Time

A Growing Bond

Care shapes the relationship. The more you show up, the more the companionship blurs the line between virtual and genuine.

With Others

Community Voice

Players shape the game's direction through Windup Minds' Discord, voting on features and toys that ship in updates.

Watch

See Ember move, and hear the founder explain the idea.

The Margins

Notes from the small print.

Back in the Living Room

The fox is still on the couch. Now the couch is different.

Take the headset off and the room is exactly as it was - same cushions, same afternoon light. Nothing has changed except the thing that matters. There is now a place in the room where a small creature waits, and a small part of you that will check on her tomorrow. Windup Minds didn't build a better game so much as a better excuse to feel something. Four people who spent careers making dinosaurs charge and shooters fire turned around and asked whether the same technology could make you gentle instead. The answer, so far, is on your couch - asking to be fed.

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