
Wilson Spearman is the co-founder and CEO of CreativeMode (YC S24), an AI-powered, no-code platform that lets anyone build Minecraft mods without writing code. An MIT computer science graduate who worked on AI cloud infrastructure at Crusoe and procurement tools at Settle, he now leads a small San Francisco team that has helped players create hundreds of thousands of mods - by the company's account, more Minecraft mods in nine months than in the game's previous seventeen years combined. When he is not shipping software, he is an aspiring ski mountaineer chasing alpine glacier routes.
CreativeMode is a no-code, AI-powered platform that lets Minecraft players build their own mods by describing what they want in plain English. It generates ready-to-play mobs, items, blocks, weapons and structures for both Java and Bedrock editions, then lets creators publish, share and compete with them. Founded in 2024 by three ex-Crusoe engineers and part of Y Combinator's Summer 2024 batch, CreativeMode says players have made more than 450,000 mods on the platform.
Orca is a San Francisco startup (Y Combinator S24) that lets anyone build, host, and play Minecraft games without writing code. You describe a mod, plugin, or world in plain English and Orca's AI writes the code, generates textures, compiles a real mod, tests it, and can deploy it live to a free 8 GB server in seconds. The company frames its ambition as building a Roblox-style creator platform on top of Minecraft's 300M+ player base, playable from a browser or a free desktop client.
Isaac Eaves is the co-founder and CEO of Joon, a San Francisco startup that turns kids' real-life chores and routines into a video game they actually want to play. A UC Berkeley computer science and business grad who ran profitable Minecraft servers as a teenager and worked in product at Workday, he took Joon through Y Combinator's Winter 2022 batch. His pitch is simple: he spent 10,000 hours gaming as a kid, so he knows exactly what keeps a child glued to a screen - and he is bending that same pull toward homework, bedtime, and brushing teeth.
Matt Booty is the EVP and Chief Content Officer of Microsoft Gaming, overseeing content strategy and development across nearly 40 studios including Xbox Game Studios, Bethesda, Activision Blizzard, and King. A Purdue-trained engineer with an MFA, he began his career at Midway Games in 1991 - working on Mortal Kombat and NBA Jam - before rising to CEO of Midway in 2008. He joined Microsoft in 2010, led the Minecraft global team, and has since orchestrated some of the largest acquisitions in gaming history, including the $7.5B ZeniMax/Bethesda deal and the $68.7B Activision Blizzard King acquisition.
Robert Yang (Guangyu Robert Yang) is a computational neuroscientist turned AI founder who left a tenure-track professorship at MIT to build Fundamental Research Labs (formerly Altera), a company creating socially intelligent AI agents. Trained in physics at Peking University, with a PhD from NYU and postdoc at Columbia, Yang became a 2022 Searle Scholar before pivoting to the startup world in December 2023. His company made waves running 1,000 autonomous AI agents in Minecraft — watching them spontaneously develop religions, trade economies, and social hierarchies — and has since raised over $45M to bring that vision into enterprise productivity tools and beyond.