Harold Ryan built a studio collective around a humane promise and a very expensive AAA model. After cancellations and layoffs exposed the model's weak point, ProbablyMonsters traded one giant bet for a portfolio of games it could actually put in players' hands.
HiDef, Inc. is a San Diego-based mobile game studio building social, creative-first games aimed at players of all backgrounds. Founded in 2019 by interactive-entertainment veterans - including game designer Jace Hall, industry operator Anthony Castoro, three-time NBA champion Rick Fox, and former Obama aide Dr. David Washington - the company launched publicly in 2021 with $9M in funding and a mission to make games with meaningful social impact. HiDef partnered with Unity to power its titles and with Snap Inc. to build a Bitmoji-based dance-and-music social game.
FunCraft is a remote-first mobile game studio founded in 2019 by former Electronic Arts and Zynga veterans. It builds friendly word and puzzle games - led by flagship title Wordgrams and Word Yatzy - designed to become daily rituals players return to for years. The studio backs a philosophy it calls 'casual forever,' pairing rigorous live operations and ad-spend experimentation with a small, senior team. By its fifth year it had crossed 7 million installs and more than $15 million in revenue.
Monsarrat is a Los Angeles-based augmented reality game studio building what it calls the world's first Outdoor RPG. Founded by Johnny Monsarrat - who co-founded Turbine, one of the first MMO companies, later sold to Warner Bros. for $160M - the studio's demo game Landing Party spreads an entire fantasy world across any real-world park or open space instead of pinning one creature to a GPS point. Backed by seven-plus patents, a ~12-person team, and an advisory board of former PlayStation, Blizzard, Niantic, and Lucasfilm executives, Monsarrat pitches outdoor gaming as an antidote to a loneliness epidemic - a reason to walk outside and play.