casual-games

(8)
Company
DoubleDown Interactive
Gaming · Consumer · Social

DoubleDown Interactive

The Seattle-born social casino pioneer has spent 16 years selling the feeling of a casino without a cash-out. Its next wager is less visible but more consequential: own more of the checkout, broaden into Europe and make an old hit travel further.

social-casino · mobile-gamingRead →
Company
Pocket River Limited
Gaming · Consumer · Media

Pocket River Limited

Pocket River Limited is a mobile game publisher founded in 2011 that partners with independent developers to bring social and competitive games to iOS and Android players worldwide. Operating between Austin, Texas and Chengdu, China, the company handles publishing, marketing, live operations and support so studios can focus on making games. Its current lineup centers on fast, casual competitive shooters such as New MiniBattle and Epic Evolution.

mobile-games · game-publisherRead →
Legend
KW
Executive · Operator · Founder

Kaiser Wong

Kaiser Wong is the CEO of Pocket River, a mobile game publisher founded in 2011 that brings social and casual titles from indie developers to players on iOS and Android worldwide. Working across Hong Kong, mainland China and a US presence in Austin, Texas, he has helped ship games including MiniBattle, 4 Kingdoms and StarSequel, positioning the company as a bridge between small game studios and a global audience. His focus is publishing services: marketing, monetization, community and support for developers who want reach without building a publishing arm of their own.

kaiser-wong · pocket-riverRead →
Company
HiDef, Inc.
Gaming · Social · Consumer

HiDef, Inc.

HiDef, Inc. is a San Diego-based mobile game studio building social, creative-first games aimed at players of all backgrounds. Founded in 2019 by interactive-entertainment veterans - including game designer Jace Hall, industry operator Anthony Castoro, three-time NBA champion Rick Fox, and former Obama aide Dr. David Washington - the company launched publicly in 2021 with $9M in funding and a mission to make games with meaningful social impact. HiDef partnered with Unity to power its titles and with Snap Inc. to build a Bitmoji-based dance-and-music social game.

mobile-games · video-gamesRead →
Company
FunCraft
Gaming · Consumer · Media

FunCraft

FunCraft is a remote-first mobile game studio founded in 2019 by former Electronic Arts and Zynga veterans. It builds friendly word and puzzle games - led by flagship title Wordgrams and Word Yatzy - designed to become daily rituals players return to for years. The studio backs a philosophy it calls 'casual forever,' pairing rigorous live operations and ad-spend experimentation with a small, senior team. By its fifth year it had crossed 7 million installs and more than $15 million in revenue.

mobile-games · word-gamesRead →
Company
Talofa Games
Gaming · Health · Consumer

Talofa Games

Talofa Games is a San Francisco studio that turns real-world movement into playable adventure. Founded by MIT-trained runner and game maker Jenny Xu, the studio builds 'fitness-first' mobile games - flagship title Run Legends is a co-op RPG where walking and running power your attacks, and Monster Walk turns everyday steps into a base-building, story-driven quest. Backed by $6.3M in seed funding and staffed by veterans from EA, 2K, and Riot Games, Talofa is trying to make exercise something you look forward to rather than schedule.

fitness-gaming · mobile-gamesRead →
Company
Astrocade
Ai · Gaming · Consumer

Astrocade

Astrocade is an AI-powered social gaming platform that lets anyone build, remix, share and play casual games from natural-language prompts - no coding required. A coordinated team of generative AI agents handle art, sound, mechanics and UI, turning a sentence into a playable game in minutes. Co-founded by AI researchers Amir and Ali Sadeghian alongside Stanford's Fei-Fei Li, the company is backed by Sequoia, Google, NVIDIA and others.

ai · gamingRead →
Legend
Michael Martinez
Founder · Executive · Operator

Michael Martinez

Michael Martinez is the CEO and co-founder of FunCraft, a San Francisco-based mobile game studio he launched in 2019 with longtime collaborator Jason McGuirk. A Zynga and Electronic Arts veteran who previously founded Juicebox Games, Martinez built FunCraft around a deliberately unglamorous bet: making casual word and puzzle games that become daily rituals rather than chasing trends. With a fully remote team of roughly 15-21 people, the studio crossed 7 million installs and more than $15 million in revenue in its first five years on the strength of titles like Wordgrams, Word Yatzy and Merge Kingdoms. Martinez is a vocal skeptic of gaming hype cycles, publicly stepping back from Web3 with the line that blockchain was 'a solution in search of a problem,' and an evangelist for testing everything and embracing the unsexy.

michael-martinez · funcraftRead →