Layer is a San Francisco-based AI content creation platform built for game studios and entertainment brands. It plugs generative AI directly into existing production pipelines so artists can generate and refine style-consistent 2D, 3D, video and audio assets at scale while keeping creative control. Model-agnostic and artist-first, Layer lets teams train custom models on their own art and export into engines like Unity, Unreal and Godot. It is used by 300+ studios and 10,000+ artists, producers and growth teams, including Zynga, SciPlay, Tripledot and Huuuge Games.
Bezi is a San Francisco software company building an AI assistant that lives inside the Unity game engine. It indexes a developer's entire project in real time - scripts, scenes, assets, packages - so it can debug, generate code and shaders, build editor tools, and automate repetitive work with full project context. Founded in 2021 as a collaborative 3D design tool by ex-Oculus designers, Bezi raised $13M led by Benchmark and later pivoted to focus on AI for game makers, positioning itself as 'AI for building real games, not generating them.'