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IDN Media reaches 70M+ millennials & Gen Z monthly Founded 2014 by brothers Winston & William Utomo IDN App wins Gold at WAN-IFRA Digital Media Asia Awards 2025 EY Entrepreneur of the Year Indonesia 2024 Four pillars: media, live streaming, entertainment, creator economy IDN Research Institute publishes Indonesia Gen Z Report IDN Media reaches 70M+ millennials & Gen Z monthly Founded 2014 by brothers Winston & William Utomo IDN App wins Gold at WAN-IFRA Digital Media Asia Awards 2025 EY Entrepreneur of the Year Indonesia 2024 Four pillars: media, live streaming, entertainment, creator economy IDN Research Institute publishes Indonesia Gen Z Report
Company Profile  /  Media & Entertainment Tech  /  Jakarta, Indonesia

IDN Media

Indonesia's voice for millennials and Gen Z - built from a single blog into a 70-million-user media ecosystem.

Est. 2014 70M+ monthly users ~1,800 employees Series D
IDN Media logo
IDN MEDIA - The Jakarta-based company behind IDN Times, Popbela, FORTUNE Indonesia, IDN App and JKT48. Photographed: the corporate wordmark that fronts one of Southeast Asia's largest youth-media networks.
0
Million MAU+
2014
Founded
10+
Media Brands
4
Ecosystem Pillars
The Company

A newsroom that became an ecosystem

IDN Media is Indonesia's largest media and entertainment technology company built specifically for the country's young majority. Every month, more than 70 million millennials and Gen Z pass through its ecosystem - reading news, watching cooking videos, following idols, tipping live streamers, and pulling up research on their own generation. The company describes its purpose plainly: to democratize information for a better Indonesia.

It did not start that way. In 2014, Winston Utomo was working at Google in Singapore and writing a side blog he called "Indonesian Times." The blog was a hobby - a place to publish stories about the country he came from. When it grew faster than a hobby should, he resigned, moved home to Surabaya, and started IDN Times with his younger brother William.

What followed was a decade of adding one product at a time. A news site became a network of verticals. Verticals became apps. Apps added live streaming. Live streaming led to entertainment and, eventually, to owning the idol group JKT48. Today the business runs across four connected pillars - digital media, live streaming and short drama, entertainment and live experiences, and the creator economy - and reaches a generation that legacy Indonesian media never quite spoke to.

That reach is the point. Indonesia has more than 270 million people and a median age under 30. IDN Media built for exactly that audience, on the device they actually use, in the tone they actually respond to.


The Model

Four pillars, one audience

Rather than depend on a single revenue stream, IDN Media spreads across four businesses that share the same young audience. If advertising softens, live streaming and events carry the newsroom.

01

Digital Media

IDN Times, Popbela, Popmama, FORTUNE Indonesia, Yummy, GGWP and more - news and lifestyle for specific youth audiences.

02

Live Streaming & Short Drama

The IDN App turns attention into revenue through live streaming, virtual gifting and short-form entertainment.

03

Entertainment & Live

Signature festivals and experiences plus owned entertainment IP such as the idol group JKT48.

04

Creator Economy

ICE (Indonesia Creators Economy) handles creator marketing, representation, trading and brand development.

"Our vision is to create a one-stop platform for the young generation of Indonesia."
- IDN Media, on its mission to democratize information
Who It Serves

The audience others overlooked

IDN Media's users are Indonesian millennials and Gen Z - students, young professionals, new parents, gamers, beauty and fashion followers, and fans of live entertainment. On the commercial side, its customers are the advertisers, brands and agencies that want to reach those same young Indonesians through campaigns, branded content, creator marketing and event sponsorships.

The insight underneath the whole company is unglamorous: young Indonesians deserved media made for them, in their language, on their phones. Most incumbents were built for an older, print-era reader. IDN built for the feed.

The Problems It Solves

From information gaps to income for creators

Information

Access

Fast, free, mobile-first news and knowledge for a generation that grew up online.

Media Economics

Sustainability

Live streaming and entertainment help fund journalism, easing the ad-only squeeze.

Creators

Livelihoods

ICE gives creators representation, deals and tools to earn from their audiences.

Insight

Understanding

The IDN Research Institute maps what young Indonesia actually thinks and buys.

Products & Services

The IDN brand family

Flagship / 2014

IDN Times

News and entertainment digital media, the brand the whole company grew from.

Super App / 2019

IDN App

Content super app with news, live streaming and community - a WAN-IFRA award winner.

Lifestyle / 2016

Popbela.com

Fashion, beauty and lifestyle media for young Indonesian women.

Parenting / 2017

Popmama.com

A parenting guide and community for expecting and new parents.

Food / 2019

Yummy

Cooking and food video media for the home-cook generation.

Business / 2021

FORTUNE Indonesia

Licensed business and finance media covering markets and leaders.

Gaming

GGWP & Duniaku

Esports and gaming media for Indonesia's competitive players and fans.

Creators

ICE

Indonesia Creators Economy - agency and platform for creator monetization.

Research

IDN Research Institute

Independent fact-tank behind the annual Indonesia Millennial & Gen Z Report.


By The Numbers

Scale of the ecosystem

A visual read on the parts of IDN Media. Figures are approximate and drawn from public reporting and third-party estimates - treat them as directional, not audited.

Sources: company statements, Wikipedia, getLatka (est.)

Monthly users
70M+
Employees
~1,800
Media brands
10+
Est. ARR
~$188M
Est. valuation
~$565M
Business Model

How IDN Media makes money

Revenue is deliberately diversified: digital advertising and branded content across the media network; virtual gifting and monetization on live streaming and the IDN App; the creator economy through ICE; ticketed live events and festivals; paid research and insight reports; and film and entertainment production.

The unusual part is how the pieces support each other. As WAN-IFRA has reported, live streaming and entertainment revenue help cover the cost of news gathering - so the journalism does not have to survive on advertising alone.

What Makes It Different

Not a publisher - a platform

Most Indonesian competitors - Kompas, Detik, Kumparan, Tirto, Narasi - are strong publishers. IDN Media competes as something broader: a consumer-tech platform where media is one of four businesses.

  • Audience-first, not format-first. It picks the youth audience, then builds whatever product serves them next.
  • Owned entertainment IP. Acquiring JKT48 gave it attention a pure news brand can't buy.
  • Its own data. The Gen Z Report makes IDN a source advertisers and researchers cite.
  • Mixed revenue. Streaming and events cushion the volatility of digital ads.
Funding History

Backed from seed to Series D

RoundYearLead / Notable Investors
Seed2015East Ventures
Series A2016North Base Media, GDP Venture, East Ventures, MNM Creative
Series B2017East Ventures, Central Exchange (Hong Kong)
Series C2019EV Growth (East Ventures, Sinar Mas, Yahoo Japan)
Series D2022Dentsu Group, Mayapada Group, KMIF

Amounts vary across public sources; rounds and investors above are drawn from Wikipedia, Crunchbase and Dentsu's investment announcement.

Timeline

A decade, one product at a time

2014

IDN Times is founded

Winston and William Utomo launch IDN Times in Surabaya on June 8, growing from Winston's personal blog written while at Google.

2015

First institutional funding

East Ventures leads a seed round, validating the youth-media thesis.

2016

Series A and vertical expansion

Raises Series A and launches lifestyle vertical Popbela.com.

2017

Series B

Backed by East Ventures and Central Exchange as the audience scales.

2019

Ecosystem and the IDN App

Closes Series C via EV Growth and builds out the IDN App, esports and the research institute.

2021

Business media and film

Launches FORTUNE Indonesia and IDN Pictures, adding business news and film production.

2022

Series D with Dentsu

Secures Series D funding with strategic investment from the Dentsu Group.

2024

EY Entrepreneur of the Year

Founders Winston and William Utomo win EY Entrepreneur of the Year Indonesia.

2025

Award-winning app and CEO

IDN App wins a WAN-IFRA innovation award; Winston Utomo is named Most People-Focused CEO.


Expertise & Leadership

The brothers behind IDN

Winston Utomo

Founder & CEO. Former Google Singapore employee who left to build media for his generation. Named Most People-Focused CEO at the Human Resources Excellence Awards 2025 and, with his brother, EY Entrepreneur of the Year Indonesia 2024.

William Utomo

Co-Founder & COO. Winston's younger brother and operating partner, helping turn a single news site into a multi-platform ecosystem serving Indonesia's youth.

IDN Media's deepest expertise is knowing its audience. Years spent listening to Indonesian millennials and Gen Z produced not just content but a research practice - the IDN Research Institute - whose annual report is cited across the industry.

Watch

Interviews & product on video

Editor's Note

Why this company matters

IDN Media is a useful lens on Indonesia's digital economy: a young country, a mobile-first audience, and a media company that refused to choose between journalism and entertainment. For advertisers it is a route to Gen Z; for creators, a path to income; for readers, a daily habit.

FAQ

Questions, answered

What is IDN Media?

IDN Media is Indonesia's largest youth-focused media and entertainment technology company, reaching 70+ million millennials and Gen Z monthly across digital media, live streaming, entertainment and the creator economy.

Who founded IDN Media?

It was founded in 2014 by brothers Winston Utomo (CEO) and William Utomo (COO), originating from Winston's blog written while he worked at Google Singapore.

What products does IDN Media own?

Its brands include IDN Times, IDN App, Popbela.com, Popmama.com, Yummy, FORTUNE Indonesia, GGWP, IDN Pictures, ICE (Indonesia Creators Economy), IDN Research Institute and the idol group JKT48.

How does IDN Media make money?

Through digital advertising and branded content, live streaming and virtual gifting, the creator economy, ticketed live events, research reports and film production - with entertainment revenue helping fund journalism.

How big is IDN Media?

It reaches more than 70 million monthly active users, employs roughly 1,700-1,800 people, and is headquartered in Jakarta, Indonesia.

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Profile compiled from public sources. Figures marked "est." are third-party estimates and may not reflect official company data.