OUTPUT INC. — Los Angeles music software Used on records by Drake, Bieber, Coldplay, Rihanna Scored Stranger Things & Game of Thrones $45M Series A from Summit Partners 420,000+ musicians in 167 countries Co-Producer: AI that sparks, not steals OUTPUT INC. — Los Angeles music software Used on records by Drake, Bieber, Coldplay, Rihanna Scored Stranger Things & Game of Thrones $45M Series A from Summit Partners 420,000+ musicians in 167 countries Co-Producer: AI that sparks, not steals
Company Profile · Music Technology

Output Inc.

The studio, rebuilt in software. Plugins and instruments that quietly ended up inside songs you already know by heart.

Output Inc. brand image

Output's calling card: the same toolkit a bedroom producer in Boise and a chart-topper in Los Angeles open before the first beat lands.

Who they are now

A plugin on the master bus of pop music

Somewhere right now, a producer hits play on a half-finished track and a small window opens over the timeline. It listens. A few seconds later it hands back a sample in the right key, at the right tempo, ready to drag onto the grid. That window is made by Output - a Los Angeles company that builds music software for the kind of people who never call it software. They call it gear.

Output is not a household name. The records it touched are. The company makes virtual instruments, effects and a cloud-connected sampler called Arcade, plus an AI tool called Co-Producer. Its plugins have shown up in songs by Drake, Justin Bieber, Coldplay and Rihanna, and in scores for Stranger Things, Game of Thrones and Black Panther. Roughly 420,000 musicians across 167 countries have run its tools.

Output sells the unglamorous middle of music: the part between an idea and a finished track.The business model, in one sentence
The problem they saw

The blank session is the enemy

Every producer knows the silence. The project is open, the tempo is set, and nothing happens. Photography solved its version of this with filters and phones. Video solved it with editing apps anyone could open. Music, for a long time, did not. The tools were powerful and miserable to use, built for engineers rather than the people humming a melody at 2 a.m.

The result was a strange gap. Talent was everywhere; finished tracks were not. The bottleneck was rarely inspiration - it was the dozen tedious steps between hearing something in your head and getting it to play back. Output's founder had lived inside that gap as a working composer, which is a polite way of saying he had stared at a blank session and lost.

Technology democratized the creation process for video and photos. It makes sense that the same would happen to music.Gregg Lehrman, founder & CEO
The founders' bet

Born of writer's block

Gregg Lehrman is an ASCAP-award-winning composer who trained under Hans Zimmer, the man behind half the movie scores you can hum. In 2013 he started Output - reportedly out of his own writer's block - with a simple wager: if the instrument itself sparked ideas, the blank session would stop winning. Early collaborators Neil Hallimen and John Nye helped ship the first product, Rev, an instrument built entirely from reversed audio.

The second bet was about money, or the deliberate absence of it. Output stayed bootstrapped for seven years. No seed round, no bridge, no growth-at-all-costs. The company shipped instruments, sold them to producers, and used the proceeds to make the next one. It is a quaint approach, the sort that startup Twitter politely ignores. It also worked.

Seven years, zero outside dollars. Then one check for forty-five million.The Output funding history, abridged
The product

Instruments that finish your sentence

Output's catalog reads like a producer's most-used folder. Each plugin takes one painful task and makes it fun. The flagship, Arcade, turns any audio you feed it into a playable instrument, sliced and chopped automatically. Co-Producer, the newest, listens to your whole session and surfaces samples that actually fit - no scrolling through ten thousand loops that don't.

Arcade

Cloud-connected playable sampler with an ever-growing library. Drag in sound; it becomes an instrument.

Co-Producer

AI on the master bus. Analyzes harmony and rhythm, returns royalty-free samples in your key and tempo.

Rev / Exhale

The reverse-audio instrument that started it all, and a modern vocal engine for textures and leads.

Portal & Thermal

Granular FX for motion and reverb; three-stage interactive distortion for grit.

Movement

A rhythm and effects sequencer that adds modulated motion to any static sound.

Analog Strings & Brass

Orchestral engines blending real recordings with synthesis for modern cinematic scores.

Six plugins, one philosophy: pick the boring step, delete the boredom, keep the step.
Re-imagine generates infinite variations of a sample - Output's tidy answer to the copyright-strike era.On the 2025 update to Co-Producer
Milestones

The Output timeline

2013

Founded in Los Angeles

Composer Gregg Lehrman starts Output and ships Rev, an instrument built from reversed audio.

2014–2018

The bootstrapped catalog

Exhale, Movement, Analog Strings, Substance, Portal and Thermal arrive - funded by sales, not investors.

2018

Arcade goes cloud

A subscription, cloud-connected sampler reframes Output from plugin shop to platform.

2020

The $45M Series A

Summit Partners leads Output's first-ever raise after seven years of independence.

2024

Co-Producer AI announced

An AI plugin pitched to spark creativity rather than replace the human at the keys.

2025

Re-imagine ships

Ethically trained AI generates endless sample variations - built to dodge copyright strikes.

The proof

The numbers under the noise

Credibility in music software is not earned in pitch decks. It is earned in credits. Output's tools sit in sessions run by Drake, Diplo, Zedd, Mike Dean and Lil Jon, and in scores streamed by tens of millions. The reach is wide and, unusually, measurable.

Output by the numbers

Musicians
420,000+
Countries
167
MRR growth
300% / yr
Series A
$45M
Bars are scaled for comparison, not to a single axis. Figures reported around Output's 2020 raise and after.
2013
Founded
7 yrs
Bootstrapped
~72
Employees
50%+
Arcade sessions make a track
The stat Output likes best: more than half the times someone opens Arcade, a brand-new track walks out.
It's a plugin designed to solve one of the biggest challenges in music production.On Co-Producer
The mission

The power of a studio, anywhere

Output's stated goal is to bring the power of a professional studio to anyone, wherever they are. It is the kind of line every company writes and few earn. Output's claim to it is the bootstrapped decade - the years spent making tools good enough that working producers paid for them before any investor did.

The AI turn is the test of that mission. Co-Producer and Re-imagine could have been built to replace musicians. Output insists they are built to spark them - ethically trained, royalty-free, designed to hand you a starting point rather than a finished song. Whether that line holds as the technology improves is the open question. It is also, not coincidentally, the most interesting one in music right now.

Creative tools for musicians, by musicians.The Output tagline
Why it matters tomorrow

Back to the blank session

Return to that producer, the one staring at the empty timeline. A decade ago the silence won more often than not. The talent was real; the finish line was far. Output's whole catalog is a sustained argument that the distance was never about ability - it was about tools that fought you.

Now the window opens, listens, and offers something to start with. The producer drags it in. The session stops being blank. That is a small moment, repeated 420,000 times across 167 countries, and it adds up to a quiet shift in who gets to make music at all. Output did not write the songs. It just made the silence easier to break.

More on Output

Links & sources