BREAKING - Splice ships Variations: remix any sample, original creator gets paid UMG x Splice partner on AI tools for artists, Dec 2025 Splice acquires Spitfire Audio, April 2025 4M+ producers, 3M+ samples, 130+ genres Founded 2013 in a Brooklyn loft, valued at ~$500M BREAKING - Splice ships Variations: remix any sample, original creator gets paid UMG x Splice partner on AI tools for artists, Dec 2025 Splice acquires Spitfire Audio, April 2025 4M+ producers, 3M+ samples, 130+ genres Founded 2013 in a Brooklyn loft, valued at ~$500M
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SPLICE / EST. 2013
YesPress // Company File No. 047

Splice. The producer's playground.

The cloud sample library that streams 3 million human-made sounds into bedroom studios - and just taught its AI to cut the original creators a check.

HQNew York, USA Founded2013 Team~210 Raised$164.7M Valuation~$500M
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A streaming service for the building blocks of pop music.

At 2:14 a.m., somewhere on the seventeenth floor of an apartment building you've never heard of, a kid is dragging a hi-hat loop into Ableton. The hi-hat lives in the cloud. It was recorded by a session drummer in Berlin who has never met the kid, never will, and just earned a microscopic royalty for the privilege. The kid does not know this. The kid is busy.

This is Splice. Not the headphones brand, not the gene-editing startup - the music platform that, over a quiet decade, turned the sample pack into a streaming service and the producer's bedroom into a working studio. Three million royalty-free sounds. One subscription. A catalog organized the way Spotify organizes songs: by tempo, key, vibe, and the unreasonable confidence of an algorithm that thinks it knows what you'll want next.

Above: every minute Splice is open in a tab, several thousand careers are quietly being assembled.
Spotify changed how we listen. Splice changed how we make. - the working theory, more or less

The sample pack was broken. Nobody admitted it.

For thirty years, producers built tracks the way drug dealers run logistics: by buying a shoebox of CDs, dragging the contents onto a hard drive, naming nothing, and then forgetting which folder had the good 808. The sample pack was an artifact of physical media that refused to die when physical media did. It was expensive. It was disorganized. It was, mostly, pirated.

The other half of the problem was legal. A loop you bought in 2008 might have come with rights to use it in a beat, rights to release that beat, rights to sync it to a TikTok - or, more often, rights that no one had read since the disc was pressed. Producers settled lawsuits or, more elegantly, just hoped nobody noticed.

Into this mess walked two founders with an idea so obvious it had somehow gone unbuilt: what if sounds worked like songs on Spotify? Stream them. Search them. License them in advance. Compensate the people who made them. Skip the shoebox.

Producers were paying $200 for a folder of WAV files they couldn't find. We thought that was a strange way to run an industry. - paraphrasing the pitch deck

From GroupMe to a Brooklyn loft.

Steve Martocci already had one exit on his resume. He co-founded GroupMe, sold it to Skype, and then, at a concert, a friend asked him the question that becomes the origin story of every interesting company: why aren't there better tools for this?

Martocci teamed up with sound engineer Matt Aimonetti in 2013. The first version of Splice was not a sample library. It was a Git-style versioning tool for music projects - a way for bandmates to collaborate remotely on Ableton sessions. It was clever. It was also, in the precise way that clever things often are, not what users actually wanted.

Users wanted sounds. So Splice pivoted, and in 2015 launched Splice Sounds: a subscription that gave producers a fixed number of monthly credits to download royalty-free loops, one-shots, and presets. Critics called it iTunes for samples. Producers called it the thing they'd been waiting for. A year later, Splice added Rent-to-Own, which let users pay monthly until they owned premium plugins outright - a payment model that quietly killed the leading driver of music software piracy.

Below: pivots are usually obituaries with optimism. This one was the rare exception.
We didn't build the music collaboration tool people asked for. We built the music collaboration tool they would have asked for if they'd thought it through. - the founders, retrospectively, probably

A decade in fast-forward

  1. 2013Steve Martocci and Matt Aimonetti found Splice. Seed round of $2.8M led by Union Square Ventures.
  2. 2014Series A of $4.5M from True Ventures, plus angel checks from Scooter Braun, Tiesto, and Steve Angello.
  3. 2015Splice Sounds launches. The sample marketplace becomes the main act.
  4. 2016Rent-to-Own debuts. Premium plugins become accessible to anyone with $10 a month and patience.
  5. 2017Series B raises $35M.
  6. 2019Series C raises $57.5M. The producer's playground goes mainstream.
  7. 2021Series D of $55M led by Goldman Sachs. Valuation reaches roughly $500M.
  8. 2024Create Mode adds support for user-uploaded audio - AI now matches loops to your own sounds.
  9. 2025Splice acquires Spitfire Audio. Partners with Universal Music Group on AI tools.
  10. 2026Launches Variations, Craft, and Magic Fit - generative AI that pays the original sample creator on every use.

What's actually inside the playground.

A Splice subscription is less a product than a tool belt. The flagship is Sounds - a streaming catalog of more than three million royalty-free samples across more than 130 genres. Producers pay monthly for credits, spend them on loops, and use those loops, forever, in whatever they make. No lawyers. No shoeboxes.

Splice Sounds

Millions of loops, one-shots, MIDI files, and presets, all royalty-free, all searchable by key, BPM, instrument, and mood.

Rent-to-Own

Premium plugins from Native Instruments, Arturia, Output and others - rented monthly, owned eventually.

Create Mode

AI-assisted loop stacking that suggests sounds matching your key, tempo, and vibe - including audio you upload yourself.

Variations

Generative remixes of any sample in the catalog. The original creator earns on every variation downloaded.

Splice Bridge

A plugin that lives inside Ableton, FL Studio, Logic, and Pro Tools, dropping samples directly into your session.

Splice Mobile

iOS and Android apps for hunting loops on the subway, the bus, or wherever your next song lives.

Eight years of capital, roughly to scale

Splice funding rounds, $M USD - Series D rounded the catalog up to half a billion

Source: TechCrunch, Music Business Worldwide, Rolling Stone, Crunchbase. Bars are illustrative, not audited.

Four million producers. The rest is footnotes.

Splice does not love to brag about which records its samples appear on. Producers are private about their kitchens. But scroll through any chart from the last five years - Billboard, the dance lists, the K-pop ones, the country crossover ones - and the running joke in studios is that there is at least one Splice loop in there somewhere. Sometimes it's the snare. Sometimes it's the whole hook.

The numbers, where Splice does share them, are the kind that justify a Series D. Four million registered creators. Three million licensed samples. A catalog growing by tens of thousands of new sounds each month, sourced from a network of contributing producers and sound designers who get paid every time their work is downloaded. The Pioneer DJ integration put Splice on stage at clubs. The Spitfire Audio acquisition put it in the score of, presumably, the next movie you cry to.

Billboard, 2021

"Splice has quietly become one of the most influential platforms in modern music production."

TechCrunch, 2019

"Music's next big startup raises $57.5M to sell samples."

MusicRadar, 2026

"Generative AI that fairly compensates the original sample creators."

Rolling Stone, 2021

"Splice secures $55 million, gets $500 million valuation."

Most generative AI models in music ate their training data without saying thank you. Splice is trying to set the table differently. - the bet on Variations

Pay the human. Especially when the AI is helping.

Splice's stated mission is to empower music creators. The unstated one - the one that actually shapes product decisions - is something stricter: when somebody makes a sound, the somebody should get paid. Every time. Even when an algorithm reaches for it.

That principle is the spine of the 2026 generative AI launch. Variations creates new versions of existing samples while preserving credit and royalty to the original. Magic Fit nudges sounds into the right key and tempo for your project. Craft generates new ideas with the original sound as its seed. The pitch to artists is not "we built an AI." The pitch is: "we built an AI that pays you."

This is not the standard playbook. Most of the generative music industry is currently being sued by major labels for training on uncredited recordings. Splice signed a partnership with Universal Music Group in late 2025 instead, which is the kind of thing that happens when you spend ten years quietly building a licensed catalog while everybody else was scraping the internet.

The bedroom became the studio. Now it becomes the label.

The arc of recorded music for the last twenty years is a long, quiet collapse of barriers. First the studio became a laptop. Then the laptop became a phone. Then distribution went direct. Splice's role in this collapse is specific: it is the company that made the raw material of music as accessible as the tools to arrange it. The next step - and Splice is openly building toward it - is the company becoming a partner in what gets made, not just where the loops came from.

If that bet pays off, then somewhere on the seventeenth floor, at 2:14 a.m., the kid dragging the hi-hat into Ableton is not just licensing a sound. The kid is opting into a small, well-organized economy of musicians paying musicians. The Berlin drummer gets a check. The kid finishes the song. Splice gets the credit nobody bothers to read on the label, which is fine, because the platform is the credit. It has been the whole time.

The next great producer is twelve years old, has never bought a CD, and has Splice open in a browser tab right now. - the bet on tomorrow