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YC W26 Grade launches performance-based payroll $10M+ paid out through the platform 190+ countries supported 790+ creators paid 120% month-over-month growth at launch Founders: Lotanna Ezeike & James Heaney YC W26 Grade launches performance-based payroll $10M+ paid out through the platform 190+ countries supported 790+ creators paid 120% month-over-month growth at launch Founders: Lotanna Ezeike & James Heaney
Company Profile / Fintech

Grade Wants to Pay You for What You Finish, Not the Hours You Log

The San Francisco startup, part of Y Combinator's Winter 2026 batch, is building payroll for a world of creators, contractors, and AI agents - where the paycheck follows the result.

Every two weeks, in offices and group chats around the world, the same small ritual repeats. Someone opens a spreadsheet. They tally what a batch of creators or contractors did - the videos posted, the leads closed, the tasks shipped - and they start typing numbers into a payout column. Then they cross-check tax forms, chase a missing bank detail, and hope nobody got paid twice. Grade, a fintech in Y Combinator's Winter 2026 batch, was built to end that ritual.

The company's pitch is short. Payroll, as most of us know it, is priced by time. You log hours, you get paid for hours. Grade prices work by outcome. Companies set a rule - a flat fee, a performance bonus, a rate per result - and Grade watches the performance, does the math, and sends the money. The tagline on its site is plainer still: pay your creators and stay compliant.

"We just approve the batch and every creator gets paid." Astra AI, on using Grade

01 / The ProblemA $50 trillion habit

Grade's founders like to frame the market with one big number: roughly $50 trillion flows to worker compensation globally each year. Most of it is still tied to hours. When a company does try to pay for performance - sales commissions, creator bonuses, affiliate cuts - the machinery tends to fall back to manual work. Rules live in a spreadsheet. Approvals happen over email. Payouts arrive late and occasionally wrong.

That gap is the whole business. The people most exposed to it right now are companies paying creators and contractors at scale: an AI app with thousands of affiliates, a marketing team routing ad spend through dozens of freelancers, a learning product with a roster of tutors. Each new payout cycle adds paperwork. Each new country adds a compliance rule.

The failure mode is not dramatic. Nothing explodes. It is a slow tax on a growing company: a finance hire whose week is eaten by reconciliation, a founder approving payouts by hand because the logic is too custom for the tools they already pay for, a creator who churns because the money showed up late. Grade's read is that performance pay stays rare not because companies dislike it, but because the plumbing to run it fairly at scale did not exist. Build the plumbing, and more of that $50 trillion can move on results.

How a payout runs on Grade
STEP 01
Set a rule
Flat fee, performance pay, or a hybrid bonus.
STEP 02
Track work
Grade measures performance and calculates each payout.
STEP 03
Approve batch
Bulk approval with invoices and tax forms attached.
STEP 04
Money moves
Payouts via bank, PayPal, Wise, Payoneer, or Airtm.

02 / The ProductOne invoice, 190 countries

In practice, Grade is two things stacked together. There is a dashboard where an operations lead sets payment rules, reviews a batch, and clicks approve. And there is an API, so an engineering team can wire the same logic straight into their own product and pay people programmatically. Underneath both sits the part nobody enjoys building: KYC verification, tax form collection, DAC7 and GDPR reporting, and consolidated invoicing. Grade turns that pile into a single invoice and a single button.

$10M+
Paid out
190+
Countries
790+
Creators paid
120%
MoM growth
Grade consolidated invoice interface
The paperwork nobody wants, folded into one screen: Grade collects the tax forms and hands back a single invoice, so the finance team stops playing detective.

Creators, notably, do not need to create an account to get paid. That detail sounds small and is not. Anyone who has tried to onboard a few hundred freelancers onto a new tool knows the drop-off is brutal. Grade's answer is to keep the friction on its own side of the wall.

The payout rules bend to how a business actually works. A company can pay a flat fee per deliverable, a rate that scales with performance, a bonus on top of a base, or some blend of the three. Payment then leaves through whichever rail reaches the worker: bank transfer, PayPal, Wise, Payoneer, or Airtm for markets the others miss. Earnings tracking runs in the background, in real time and, per the company, free - which lowers the bar for a team to try Grade on a single payout cycle before committing the whole roster.

On the business side, that shape points at how Grade makes money. It is not selling seats. The site advertises no monthly fees and free tracking, which suggests the model rides on payment volume - Grade earns as money moves, so its revenue climbs with a customer's payout run rather than their headcount. For a fast-growing app adding creators every week, a fee that scales with success is easier to say yes to than a subscription that charges whether the batch ran or not.

"Payouts are automated, the process is clear, and we don't worry about mistakes anymore." Valid, a Grade customer

03 / The AngleDeel pays them. Grade decides how much.

It would be easy to file Grade next to Deel or Gusto and move on. The distinction is worth slowing down for. Those platforms are very good at moving money to contractors and employees once the amount is known. Grade lives one step upstream, in the question the spreadsheet was answering: given what this person actually did, how much did they earn? Mass-payout tools like Stripe Connect, Tipalti, or Trolley solve the transfer. Grade wants the calculation and the compliance that wrap around it.

Where Grade sits in the payout stack
Set the rule
Grade
Track performance
Grade
Compliance / tax
Grade
Move the money
Grade + rails

Incumbents own the last row. Grade is betting the first three are the harder, stickier layer.

04 / The FoundersScar tissue, not a hunch

Grade is run by two repeat founders. Lotanna Ezeike, the CEO, spent time leading digital payments product at Barclays before starting XPO, an earlier fintech aimed at influencers and creators - reportedly bootstrapped with around £30,000 saved from his banking job. James Heaney, the CTO, is a second-time founder with a prior exit behind him. Before Grade, the two built and shipped mobile AI apps, and the recurring headache of paying the creators around those apps is what pointed them here.

That origin matters because it is the difference between a hunch and a scar. Grade is not a solution its founders imagined a market might want. It is the tool they kept wishing existed while they wired payments by hand.

It also stacks the two skills the problem demands. Payments infrastructure is unforgiving - a rounding error or a missed tax form is not a bug, it is someone's income or a regulator's letter - and Ezeike has now spent years inside that world, first at a bank and then running a creator-payments company. Heaney brings the build-and-ship instinct of a founder who has taken products to an exit. Between financial-product judgment and engineering that can move real money, Grade is trying to make the hard part look boring, which is usually the point of good infrastructure.

"Grade gives us one invoice, handles compliance, and bonus structures are unmatched." Hayai Learn, a Grade customer

05 / The BetPaying the next kind of worker

There is a forward-looking piece to Grade that is easy to miss under the creator-payments framing. If work can be priced by output rather than hours, then the thing doing the work does not have to be a person. An AI agent completing tasks, hitting targets, and delivering results is, from a payroll system's point of view, just another performer with a payout rule. Grade describes itself as infrastructure for paying agents as well as people. Whether that market arrives on schedule or not, building the rails for output-based pay today keeps the option open.

For now, the near-term story is more grounded. A two-person team reports more than $10 million in payouts, live customers with names and testimonials, and a 30-day window at launch that moved $380,000-plus with 120% month-over-month growth. Those are early numbers, and early numbers are fragile. They are also the kind of proof that is unusually hard to fake, because on the other end of every one of them is a creator who either got paid or did not.

06 / The ReadWhere it fits

Grade is arriving at a moment when the shape of work is loosening. Full-time headcount is giving way to networks of contractors, creators, and, increasingly, software that acts on its own. Payroll built for the nine-to-five does not bend easily to that. Grade's wager is that the winning system will be the one that treats a payout as a rule plus a result, handles the tax and compliance quietly in the background, and never asks the finance team to open a spreadsheet at midnight again.

It is early, the team is small, and the incumbents are large and well funded. But the founders picked a problem they have personally paid for, in both senses. That tends to be a good place to start.

# fintech# performance-based-payroll# creator-payments # yc-w26# global-payouts# compliance# ai-agents# saas