Breaking  Dan Albritton built the tech that lets you vote a TV show in real time Emmy winner for Outstanding Creative Achievement in Interactive Media Co-founded the studio that became OMGPOP, later bought by Zynga Megaphone TV active in 24 of the top 25 US broadcast markets Biomedical engineer turned broadcast inventor Breaking  Dan Albritton built the tech that lets you vote a TV show in real time Emmy winner for Outstanding Creative Achievement in Interactive Media Co-founded the studio that became OMGPOP, later bought by Zynga Megaphone TV active in 24 of the top 25 US broadcast markets Biomedical engineer turned broadcast inventor
Participation Entertainment · Est. 2007

Dan Albritton

The engineer who decided the audience should get to talk back to the screen - and built an Emmy-winning company to make it happen.

CEO & Co-founder Megaphone TV Emmy Winner OMGPOP Alum
Dan Albritton at NAB

The loudest suit on the floor. Albritton at NAB, where the Megaphone crew showed up in red you could hear from across the room.

The Pitch

A studio for the moment you reach for your phone mid-show

Megaphone TV calls itself the world's first Participation Entertainment Studio. Dan Albritton is the one who decided that phrase needed to exist.

Right now Albritton runs the company he started in 2007, and the product is the thing you have probably used without knowing its name. When a live broadcast asks you to vote, guess the winner, enter a contest, or tap a poll on the screen, there is a decent chance Megaphone is the plumbing underneath. The platform stitches together interactive on-air graphics, nationwide real-time polling, trivia, gaming, social media, and ads you can actually act on - all layered onto live video as it airs.

His clients are the names on the dial: AMC, ABC, Bravo, CBS, FOX, NBC, Sinclair, TEGNA, TV Azteca, Univision, and YouTube. The interactivity has surfaced on Talking Dead, Top Chef, Live! with Kelly and Michael, and E!'s Oscars red carpet coverage. By 2018 the company reported an active presence in 24 of the top 25 US broadcast markets.

Albritton describes his own specialty as the area between TV production and game design. It is a strange, narrow seam - and he had to build a whole company to stand in it.

Reach, by the numbers
Top-25 US markets
24/25
Emmy wins
1
Emmy noms
3
Networks
10+

Figures drawn from Megaphone TV and press releases, 2015-2022.

2007
Megaphone Founded
1
Emmy Award
24/25
Top US Markets
2
Careers In One Job
The future of television is the audience answering back. Passive viewing was never the deal - it was just the only option.
- The premise behind Megaphone TV, in Albritton's own framing of where TV is headed
Origin

From a lab bench to a dating game to live TV

Albritton did not arrive in broadcasting through broadcasting. He studied biomedical engineering at Columbia's School of Engineering and Applied Science in the late 1990s, and spent time as a student researcher at Lawrence Livermore National Laboratory - the kind of resume line that usually leads to a microscope, not a remote control.

Instead he went into digital media: producer roles at Whittman-Hart/marchFIRST, Dentsu eMarketing One, and the design shop B2/marumushi. Then he enrolled at NYU's Interactive Telecommunications Program, the famous ITP, where engineers go to learn how to make machines feel human.

In 2006 he co-founded iminlikewithyou, a playful Y Combinator startup that mixed dating and games. It grew up into OMGPOP - the studio later acquired by Zynga and best known for the runaway hit Draw Something. Albritton had moved on by then, but the lesson stuck: people will do almost anything if you turn it into a game.

A year into iminlikewithyou, in 2007, he started Megaphone TV. The bet was simple and stubborn. Take the engineer's instinct for systems, the game designer's instinct for play, and the producer's instinct for live moments, and aim all three at the one screen that had never let you push back: the television.

The Long Game

How the seam got built

1996-1999
Columbia Engineering. Biomedical engineering degree, plus a research stint at Lawrence Livermore National Laboratory.
1999-2005
Producer and senior producer roles across Whittman-Hart/marchFIRST, Dentsu eMarketing One, and B2/marumushi.
2005-2008
NYU ITP. Interaction design and interactive telecommunications - the bridge between code and audience.
2006-2007
Co-founded iminlikewithyou, the Y Combinator studio that became OMGPOP and was later acquired by Zynga.
2007
Megaphone TV is born. Albritton becomes CEO and co-founder of the company he still leads.
2015
Emmy night. Megaphone wins for Outstanding Creative Achievement in Interactive Media for Bravo's The Singles Project.
2018
ABC Owned Television Stations deploy Megaphone group-wide; active in 24 of the top 25 US markets.
2022
Partners with Amagi to carry interactive and advertising tools to streaming clients.
The Details

Things that don't fit on a business card

The Red Suit

A wardrobe as a signal

At NAB 2018 the Megaphone crew wore loud red suits you could hear from across the showroom. They wore them again at LMA Fest. When your whole product is about getting noticed, you dress the part.

The Pivot

Engineer to entertainer

Biomedical engineering and a national lab were the starting line. Live television was the finish. Few resumes contain both Lawrence Livermore and Bravo's Top Chef.

The Game Gene

OMGPOP in the DNA

Before Megaphone he helped birth the studio behind Draw Something. The instinct - make people play - carried straight into how he reinvented the broadcast.

The Seam

A niche of one

He calls his specialty the space between TV production and game design. There was no department for that. So he built the company.

The Hardware in Your Hand

The second screen, weaponized

His real product is the phone you already hold while watching. Megaphone turns it into a vote, a guess, a contest entry - in real time, nationwide.

The Bench Strength

An Emmy-class team

Among his leadership: ActionScript legend and author Colin Moock as Chief Product Officer. Albritton recruits builders who already wrote the book.

Fast Facts

Five things worth knowing

01
Started out as a biomedical engineer and a student researcher at Lawrence Livermore National Laboratory.
02
Co-founded the company that became OMGPOP, the Draw Something studio later bought by Zynga.
03
His software has run on Talking Dead, Top Chef, Live! with Kelly and Michael, and the E! Oscars red carpet.
04
Megaphone TV holds an Emmy for interactive media and three Emmy nominations.
05
The team's signature look is a bright red suit - loud on purpose.
Watch

In his own words

A long-form sit-down on where live television is going and why participation is the point.

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