# z-emotion

> z-emotion is a Seoul-based fashion-tech company building 3D garment simulation software that lets designers create true-to-life digital clothing in seconds. Its flagship CAD tool, z-weave, plus plugins for Autodesk Maya and Unreal Engine, a cloud asset library, and AI-driven virtual try-on, help fashion, gaming, and e-commerce companies replace physical samples with photorealistic 3D garments. Founded by former AMD graphics researcher Dongsoo Han, the company pairs game-grade simulation with apparel workflows to push the fashion industry toward digital production.

- **Founded:** 2017
- **Headquarters:** Seoul, South Korea
- **Founders:** Dongsoo Han (Founder & CEO)
- **Team size:** ~30 employees (11-50 range)
- **Products:** z-weave, z-maya, z-unreal, z-virtual, z-one
- **Notable:** Founder Dongsoo Han developed hair simulation tech that became TressFX, used in Tomb Raider - the first playable hair simulation in video games., Built a proprietary 3D garment simulation engine capable of generating virtual products in seconds., Attracted strategic investors LG Electronics, NAVER, HTC, and Shima Seiki.

## Products & services

- **z-weave** — Flagship 3D garment design CAD software with a proprietary simulation engine that produces true-to-life digital clothing for the fashion industry.
- **z-maya** — 3D cloth simulation plugin for Autodesk Maya, bringing garment physics into animation and VFX pipelines.
- **z-unreal** — 3D cloth simulation plugin for Unreal Engine, enabling real-time garment rendering for games and virtual production.
- **z-virtual** — AI-driven virtual try-on solution for e-commerce and retail.
- **z-one** — Cloud-based 3D asset library for storing, managing, and sharing garments and avatars.
- **zeavric** — An intuitive 3D fashion design studio for characters, garments, fashion accessories, AR environments, and collectibles.
- **3D Content Creation Service** — 3D sampling, content creation, and marketing support for brands adopting digital fashion.

## Achievements

- Founder Dongsoo Han developed hair simulation tech that became TressFX, used in Tomb Raider - the first playable hair simulation in video games.
- Built a proprietary 3D garment simulation engine capable of generating virtual products in seconds.
- Attracted strategic investors LG Electronics, NAVER, HTC, and Shima Seiki.
- Launched z-weave commercially in 2021 and zeavric in 2023.
- Featured by Autodesk for driving fashion-industry convergence between gaming and apparel.

## Latest updates

- **2024-01** — z-weave 3.0 released with tutorial series and z-unreal webinar programming.
- **2023-03** — Introduced zeavric, a new digital fashion design tool for characters, garments, and AR collectibles.
- **2022-08** — Latest reported funding round (~$420K).
- **2021-04** — Official commercial launch of 3D garment design software z-weave.

## Links

- Website: https://z-emotion.com
- LinkedIn: https://www.linkedin.com/company/z-emotion
- Twitter/X: https://twitter.com/zemotion3d
- YouTube: https://www.youtube.com/channel/UCEf6NybWqUxsnG0zVNG5bmw
- Instagram: https://www.instagram.com/zemotion3d/
- Facebook: https://www.facebook.com/zemotion3Dofficial/

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Profile page: https://yespress.io/z-emotion
Published by YesPress — https://yespress.io
Last updated: 2026-06-10
