# Muzzy Lane

> Muzzy Lane is a Massachusetts edtech company that builds tools for creating game-based learning simulations and roleplay assessments. Its flagship no-code Author platform lets instructional designers and publishers build immersive, decision-driven activities without programming, while its SkillBuild courses pair simulations with AI coaching to award durable-skills microcredentials. Founded in 2002 by MIT-trained engineer David McCool, the company has powered tens of millions of simulations and assessments for universities, publishers like McGraw Hill, and corporate training programs.

- **Founded:** 2002
- **Headquarters:** Newburyport, Massachusetts, United States
- **Founders:** David McCool (Founder, President & CEO)
- **Team size:** ~13 employees
- **Products:** Muzzy Lane Author, SkillBuild, Publisher & institutional simulations, Making History (legacy)
- **Notable:** Delivered 20+ million simulations and 53M+ assessments across 6.2M+ students, Muzzy Lane Author adopted by leading universities and major publishers since 2015, Recognized by EdTech Digest for its simulations

## Products & services

- **Muzzy Lane Author** — A cloud-based, no-code authoring platform that lets instructional designers and publishers create interactive, game-based simulations and roleplay assessments with built-in scoring - no programming required. Launched in 2015 and used to deliver tens of millions of assessments.
- **SkillBuild** — Simulation-based courses in durable/soft skills that pair practice scenarios with AI coaching and lead to an industry-validated microcredential. Developed in partnership with Education Design Lab; launched in 2023.
- **Publisher & institutional simulations** — Custom game-based learning activities and 'minisims' built for publishers and universities, including the McGraw Hill Practice line (Practice Marketing, Operations, Government) and titles for National Geographic.
- **Making History (legacy)** — The company's original WWII grand-strategy game series for high school and college history classrooms, released beginning 2007. The franchise was sold to Factus Games in 2016 as the company focused on edtech tools.

## Achievements

- Delivered 20+ million simulations and 53M+ assessments across 6.2M+ students
- Muzzy Lane Author adopted by leading universities and major publishers since 2015
- Recognized by EdTech Digest for its simulations
- Pioneered no-code authoring of game-based assessments in higher education
- Positioned early on AI-resilient roleplay assessment as generative AI disrupted traditional testing

## Latest updates

- **2024-01** — Integrated generative-AI features into the Author Suite and leaned into AI-resilient roleplay assessment.
- **2023-01** — Launched SkillBuild, simulation-based soft-skills courses with AI coaching and microcredentials, with Education Design Lab.
- **2022-08** — Featured by EdTech Digest for its game-based learning simulations.

## Links

- Website: https://muzzylane.com
- LinkedIn: http://www.linkedin.com/company/muzzy-lane-software
- Twitter/X: https://twitter.com/MuzzyLane
- Facebook: https://www.facebook.com/muzzylane

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Profile page: https://yespress.io/muzzy-lane
Published by YesPress — https://yespress.io
Last updated: 2026-07-03
