# Julian Park

> Julian Park is the Co-Founder and CEO of Bezi, a San Francisco-based AI assistant for Unity game developers that helps with debugging, code generation, shader creation, and prototyping through deep project-level context. A UC Berkeley computer science grad, Park cut his teeth at Facebook building WebGL design tools and then at Oculus leading VR multitasking and UI framework projects before co-founding Bezi in 2021. The company raised $13M across Seed and Series A rounds, with Benchmark leading the Series A, and has evolved from a collaborative 3D design tool into a powerful AI coding companion purpose-built for Unity pipelines.

- **Role:** CEO and Co-Founder at Bezi
- **Organizations:** Bezi, Oculus VR, Meta, Facebook
- **Nationality:** American
- **Education:** Bachelor of Arts in Computer Science, University of California, Berkeley
- **Known for:** Co-founded Bezi and raised $13M in total funding (Seed + Series A) with Benchmark leading, Led VR multitasking and UI framework development at Oculus VR, Built graphics-rich design tools at Facebook using WebGL and WebRTC

## Career timeline

- **2017** — Joined Facebook as Software Engineer, building design tools with WebGL and WebRTC
- **2018** — Moved to Oculus VR as Software Lead, heading VR multitasking and UI frameworks
- **2021** — Co-founded Bezi as CEO alongside Cecilia Uhr and Denys Bastov; raised $3M Seed from Uncork Capital
- **2022** — Launched Bezi publicly as a collaborative 3D spatial design platform; joined Twitter as @julianparc
- **2023** — Raised $10M Series A led by Benchmark; spoke at HarvardXR Conference on spatial design
- **2024** — Spoke at Stanford XR Conference 2024; attended DICE and GDC; Bezi pivoted focus toward AI-native game development tooling
- **2025** — Attended GDC 2025; published insights on AI bottlenecks in game dev; Bezi expanded to Unity AI assistant with Actions, Vision Tool, and Workspaces

## Achievements

- Co-founded Bezi and raised $13M in total funding (Seed + Series A) with Benchmark leading
- Led VR multitasking and UI framework development at Oculus VR
- Built graphics-rich design tools at Facebook using WebGL and WebRTC
- Grew Bezi to 27 employees with SOC 2 Type 2 certification
- Expanded Bezi from 3D spatial design tool to full AI development assistant for Unity
- Spoke at HarvardXR, Stanford XR, DICE, and GDC on spatial design and game development AI
- Helped Lost Arcade achieve 2x engineering output and 95% reduction in tool development time

## Latest updates

- **2026-04** — Bezi launched Workspaces for multi-project context and team collaboration in Unity
- **2026-03** — Julian Park published 'The Quality Ceiling of Games Is About to Rise' and 'Introducing Model Selection & A New Credit System'
- **2026-03** — Bezi launched Vision Tool, enabling AI to see and analyze the game visually
- **2026-01** — Bezi launched Actions - the ability to operate directly inside the Unity game engine
- **2025-09** — Published Lost Arcade case study showing 2x engineering output and 95% tool dev time reduction
- **2025-04** — Attended and published learnings from GDC 2025

## Links

- Website: https://bezi.com
- LinkedIn: http://www.linkedin.com/in/julianjpark
- Twitter/X: https://twitter.com/julianparc

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Profile page: https://yespress.io/julian-park
Published by YesPress — https://yespress.io
Last updated: 2026-05-14
