# Dongsoo Han

> Dongsoo Han is the founder and CEO of z-emotion, a 3D garment simulation company building software that lets fashion brands design, fit, and render clothing entirely in 3D. A computer graphics engineer with 25+ years in simulation and gaming, he built the hair physics that became AMD's TressFX, the first playable real-time hair in a video game (Tomb Raider). He later realized a thread in 3D space moves much like a strand of hair, and turned that insight into z-emotion's products z-weave, z-fit, z-maya, and zeavric, used in projects with brands like Louis Vuitton and Nike.

- **Role:** Founder & CEO at z-emotion
- **Organizations:** z-emotion, ZelusFX, AMD
- **Nationality:** South Korean
- **Education:** M.S., Computer Science, University of Pennsylvania
- **Known for:** Developed the hair physics that became AMD TressFX, billed as the first playable hair simulation in a video game (Tomb Raider, 2013), Authored 'Hair Simulation in TressFX' in the GPU Pro 5 / GPU Pro 360 series, Founded z-emotion (2017) and shipped z-weave, z-fit, z-maya, and zeavric

## Career timeline

- **2007-2010** — Earned a master's degree in Computer Science from the University of Pennsylvania
- **2010s** — Joined AMD's GPU Tech Initiative Group as a software engineer and researcher, working on real-time GPU physics for rigid bodies, fabric, hair, and glass
- **2013** — Hair simulation he developed shipped as the core of AMD TressFX in Tomb Raider, the first playable hair simulation in a video game
- **2014** — Authored the chapter 'Hair Simulation in TressFX' in the GPU Pro 5 graphics programming series
- **pre-2017** — Founded ZelusFX and built the Zelus Engine avatar system, the basis for z-emotion's avatar technology
- **2017** — Founded z-emotion to bring real-time simulation to the fashion industry
- **2021** — Launched z-weave, a 3D garment design CAD, and the z-fit virtual fitting plugin
- **2022** — Introduced a digital fashion NFT on CYPHRLY; raised a Seed II round backed by NAVER D2 Startup Factory
- **2023** — Launched zeavric, a 3D fashion design studio integrating with Autodesk Maya via the z-maya plugin
- **2024** — Presented z-emotion's technology at SIGGRAPH 2024 in Denver

## Achievements

- Developed the hair physics that became AMD TressFX, billed as the first playable hair simulation in a video game (Tomb Raider, 2013)
- Authored 'Hair Simulation in TressFX' in the GPU Pro 5 / GPU Pro 360 series
- Founded z-emotion (2017) and shipped z-weave, z-fit, z-maya, and zeavric
- Built 3D garment workflows used in projects with brands including Louis Vuitton and Nike
- Attracted strategic backing from LG Electronics, Naver, HTC, and Shima Seiki

## Latest updates

- **2024-07** — Presented z-emotion at SIGGRAPH 2024 in Denver and showcased integrations with Autodesk Maya and Adobe Substance
- **2023-03** — Launched zeavric, a 3D fashion design studio for characters, garments, accessories, AR environments, and collectibles

## Links

- Website: https://z-emotion.com
- LinkedIn: http://www.linkedin.com/in/dongsoohan0
- Twitter/X: https://twitter.com/zemotion3d

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Profile page: https://yespress.io/dongsoo-han
Published by YesPress — https://yespress.io
Last updated: 2026-06-12
