# David Baszucki

> David Baszucki is the co-founder and CEO of Roblox, the platform where users create and play games. An electrical engineering graduate of Stanford, he previously co-founded Knowledge Revolution with his brother Greg and developed Interactive Physics. His work with Erik Cassel on educational simulation software helped inspire Roblox, founded in 2004 and publicly launched in 2006.

- **Role:** Co-founder and CEO at Roblox
- **Organizations:** Roblox, Knowledge Revolution, MSC Software, Baszucki & Associates, Baszucki Group
- **From:** Winnipeg, Canada
- **Nationality:** American
- **Education:** BS in Electrical Engineering, Stanford University
- **Known for:** Co-created Interactive Physics, educational simulation software that helped inspire Roblox., Co-founded and continues to lead Roblox., Led Roblox through its 2021 New York Stock Exchange listing.

## Career timeline

- **1985** — Graduated from Stanford University in electrical engineering.
- **1989** — Co-founded Knowledge Revolution with his brother Greg; developed Interactive Physics.
- **1998** — MSC Software acquired Knowledge Revolution for $20 million.
- **2003** — Hosted a talk radio show on KSCO in Santa Cruz.
- **2004** — Co-founded Roblox with Erik Cassel.
- **2006** — Roblox launched publicly.
- **2013** — Roblox launched Developer Exchange, enabling eligible creators to exchange earned Robux for money.
- **2021** — Roblox listed on the NYSE; announced an initial $10 million Roblox Community Fund.
- **2026** — Marked Roblox’s twentieth anniversary and presented new creation and distribution plans at RDC.

## Achievements

- Co-created Interactive Physics, educational simulation software that helped inspire Roblox.
- Co-founded and continues to lead Roblox.
- Led Roblox through its 2021 New York Stock Exchange listing.
- Announced the initial $10 million Roblox Community Fund in 2021 to support educational experiences.

## Latest updates

- **2026-09** — At RDC, Baszucki marked Roblox’s twentieth anniversary and announced expanded AI creation tools, plans for standalone game distribution through Roblox Everywhere, and a forthcoming creator Wallet.
- **2026-06** — Roblox announced the global availability of its Kids and Select age-based accounts on June 16.
- **2026-06** — Appeared on Conversations with Tyler to discuss creator economics, competition, game design and his career.
- **2026-05** — Stanford GSB published his View From The Top conversation on intuition, early Roblox experiments and platform responsibility.

## Links

- Website: https://baszuckigroup.com/
- LinkedIn: https://www.linkedin.com/in/davidbaszucki/
- Twitter/X: https://x.com/DavidBaszucki

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Profile page: https://yespress.io/david-baszucki
Published by YesPress — https://yespress.io
Last updated: 2026-10-15
