# Adam Christiansen

> Adam Christiansen is a Utah product designer and founder whose public portfolio traces a practical, research-led career from data visualization at Domo to measurable commerce improvements at Jane, AI-assisted meeting tools, design-systems work, and product design at Awardco. He also founded the social app Sluff, mentored UX students, and turned the board game The Duke into a playable Figma experience during the pandemic.

- **Role:** Principal Product Designer at Awardco; Founder / Designer at Sluff
- **Organizations:** Awardco, Sluff, nCino, Contracts, Seismic, Jane, Domo, Designlab, Hacks for Snacks
- **Education:** Bachelor of Fine Arts, Brigham Young University
- **Known for:** Led Jane checkout changes that his portfolio reports increased GMV by more than 15% in total., Designed a guest-checkout variation at Jane that his portfolio reports increased GMV by 10.2%., Designed an add-to-cart preview at Jane that his portfolio reports increased GMV by 2.4% over baseline.

## Career timeline

- **2015-2017** — Worked at Domo, progressing from intern to mid-level product designer on data and visualization features.
- **2017-2021** — Worked at Jane as a mid/senior product designer on shopping and checkout experiences.
- **2020** — Co-authored a practical account of recreating The Duke board game in Figma for remote play.
- **2021-present** — Listed in his July 2024 résumé as founder and designer of Sluff, a social networking app.
- **2022-2024** — Worked as a senior product designer at Contracts, including AI-assisted research and Seismic meeting-recording tools.
- **2022-2024** — Mentored UX Academy students through research, ideation and design projects at Designlab.
- **2024** — Joined nCino as principal product designer, focused on design-system adoption, consolidation and improvement.
- **2026** — Public professional listings identify him as a principal product designer at Awardco in Utah.

## Achievements

- Led Jane checkout changes that his portfolio reports increased GMV by more than 15% in total.
- Designed a guest-checkout variation at Jane that his portfolio reports increased GMV by 10.2%.
- Designed an add-to-cart preview at Jane that his portfolio reports increased GMV by 2.4% over baseline.
- Ran six usability sessions for a Seismic meeting-clips feature that achieved a 95% task-completion rate and a System Usability Scale score of 83.
- Founded Sluff and led its design, research and implementation.
- Recreated The Duke board game as a playable Figma experience, later enhanced by collaborators with a custom plugin.

## Latest updates

- **2026-07** — A recently crawled LinkedIn profile lists Awardco as his employer in the Lindon, Utah area.
- **2026-04** — His portfolio was republished with case studies covering Seismic meeting clips and Jane commerce work.
- **2025-05** — Awardco announced a $165 million Series B while continuing to expand its global recognition platform.

## Links

- Website: https://www.adamchristiansen.com/
- LinkedIn: https://www.linkedin.com/in/adam-christiansen-243b43a9/
- Twitter/X: https://twitter.com/AC_Design
- Facebook: https://facebook.com/adam%20john%20christiansen

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Profile page: https://yespress.io/adam-christiansen
Published by YesPress — https://yespress.io
Last updated: 2026-09-27
